Rust Data

rustdata.spaceservers187.14.100.195:28016.ipynb

Run all rust-data · live

‹ All servers

Offline 187.14.100.195:28015 checked 29d ago

My Rust server | Powered by AMP

Connect

srv = rust.server("187.14.100.195:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #16,880 # top 71%
last wipe 46d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
187.14.100.195:28015
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
12 Sep 2026, 21:38 UTC
hostname
–
first seen
29 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 522 on average355/400
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average327/350
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average35/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average33/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average50/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 246 on average171/200

Quick answers

From the figures on this page.

Population

What position does My Rust server | Powered by AMP take in the server rankings?

Over the last seven days My Rust server | Powered by AMP sits at #16,880 on player hours, in the top 71% of ranked servers.

How many players does My Rust server | Powered by AMP hold at once?

My Rust server | Powered by AMP returns no live count at this refresh, having last been seen 29 days 20 hours ago.

About the server

What is the Rust version on My Rust server | Powered by AMP?

Rust network protocol 2633 and build 165217 on Windows is what My Rust server | Powered by AMP runs. Joining needs the same protocol on your game; Steam handles the update.

Is My Rust server | Powered by AMP up, and what does its uptime show?

My Rust server | Powered by AMP is offline at this refresh; the last response came 29 days 20 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 29 September 2026.

In which location is My Rust server | Powered by AMP hosted?

There is no region published for My Rust server | Powered by AMP. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 187.14.100.195:28015.

Map and rules

Which rules apply on My Rust server | Powered by AMP, and what settings?

You will not find a gather rate in the string My Rust server | Powered by AMP. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has My Rust server | Powered by AMP loaded?

My Rust server | Powered by AMP runs a procedural map, which the game generates.

Wipe data

When does My Rust server | Powered by AMP wipe, and how often?

A rhythm cannot be read from the wipes of My Rust server | Powered by AMP on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 46 days 12 hours ago.

Lists and tags

Which lists on Rust Data hold My Rust server | Powered by AMP, and which filters?

On Rust Data, My Rust server | Powered by AMP appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on My Rust server | Powered by AMP?

These tags are published by My Rust server | Powered by AMP and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way to join My Rust server | Powered by AMP?

In Rust, F1 opens the console: type client.connect 187.14.100.195:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp100
Max players The server lists 100 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol To join, your game must run protocol 2633.
cs165217
Build Build number: 165217.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 52,970 players 11,690 servers online