Rust Data

rustdata.spaceservers187.14.252.14:28016.ipynb

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Offline 187.14.252.14:28015 checked 44d ago

Mel_Sep

Connect

srv = rust.server("187.14.252.14:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/500 # 0% full
7-day average 0 # peak –
rank #12,835 # no region published
last wipe 45d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
187.14.252.14:28015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
13 Sep 2026, 15:18 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average468/575
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average280/400
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average40/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average34/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average84/150
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average104/200

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does Mel_Sep rank?

Over the last seven days Mel_Sep sits at #12,835 on player hours, in the top – of ranked servers.

How many players does Mel_Sep hold at once?

The current row shows Mel_Sep offline; the last response was 44 days 5 hours ago.

Server data

Which Rust version is Mel_Sep on?

The build is Rust network protocol 2633 and build 163794 on Windows, run by Mel_Sep. The protocol has to match before you can join, and Steam does the updating.

How reliable is Mel_Sep, and is it online now?

Mel_Sep is offline at this refresh; the last response came 44 days 5 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 13 September 2026.

Which location does Mel_Sep run from?

There is no region published for Mel_Sep. Rust Data does not look up where the machine stands; it shows where a server says it is. 187.14.252.14:28015 is its address.

Rules, settings, map

Which settings and rules does Mel_Sep run?

No gather rate appears in the name: Mel_Sep. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

What is the map on Mel_Sep?

A procedural map runs on Mel_Sep, generated by the game.

Wipe data

When does Mel_Sep wipe, and on what schedule?

The record for Mel_Sep holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 45 days 6 hours ago, and that is the one in play.

Tags and filters

Where does Mel_Sep appear among Rust Data lists and filters?

These Rust Data lists include Mel_Sep: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Mel_Sep hold?

Read by the game's server browser, the tags Mel_Sep publishes are: gmrust (Game mode): Survival play, standard Rust; mp500 (Max players): The server lists 500 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs163794 (Build): Recorded game build: 163794; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to Mel_Sep?

The manual route: launch Rust, F1, then client.connect 187.14.252.14:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp500
Max players The server lists 500 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs163794
Build Recorded game build: 163794.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 64,938 players 11,790 servers online