Offline 187.14.90.162:28015 checked 23d ago
Outback Modded 7x | AU/OCE
Connect
srv = rust.server("187.14.90.162:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Next wipe Thursday 29 October, 21:28 UTC, in 1d 22h. # Weekly: 7 days after its last wipe
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 187.14.90.162:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- weekly
- last wipe
- 1 Oct 2026, 21:28 UTC
- hostname
- –
- first seen
- 3 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | WARBANDITS.GG AU 5X No BPs |Loot++|PvP|MyMini|Shop|X5 JUST WIPE | OC · groups of 40+ · 5x · weekly · 3 on average | 2/100 |
| 1 | [AU] Winterust - 2x Main | OC · groups of 10+ · 2x · weekly · 79 on average | 3/75 |
| 2 | [AU] Winterust - 2x Mondays | OC · groups of 8+ · 2x · weekly · 60 on average | 37/75 |
| 3 | HollowServers.co AU 3x Solo/Duo/Trio/Quad|LootX3|JUST FULLWIPED | OC · groups of 8+ · 3x · weekly · 2 on average | 0/100 |
| 4 | 23/10|Rusty|AU/NZ|3X|Solo|Events|SOLO ONLY | OC · groups of 8+ · 3x · weekly · 2 on average | 2/100 |
| 5 | Rustafied.com - AU Main | OC · groups of 16+ · weekly · 147 on average | 8/100 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Outback Modded 7x | AU/OCE rank?
Over the last seven days Outback Modded 7x | AU/OCE sits at #15,986 on player hours, in the top 71% of ranked servers.
What population does Outback Modded 7x | AU/OCE carry?
Outback Modded 7x | AU/OCE returns no live count at this refresh, having last been seen 23 days 19 hours ago.
Server data
Which Rust version is Outback Modded 7x | AU/OCE on?
Version Rust network protocol 2634 and build 166652 on Windows is reported by Outback Modded 7x | AU/OCE. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Outback Modded 7x | AU/OCE, and is it online now?
The latest sample has Outback Modded 7x | AU/OCE offline, with a last sighting 23 days 19 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 3 October 2026.
Where does Outback Modded 7x | AU/OCE sit?
The name of Outback Modded 7x | AU/OCE points to Oceania, even though no region tag is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 187.14.90.162:28015.
Rules, settings, map
Which settings and rules does Outback Modded 7x | AU/OCE run?
The name carries the figure: Outback Modded 7x | AU/OCE runs 7x gather. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. Anti-cheat status: VAC on.
What is the map on Outback Modded 7x | AU/OCE?
Outback Modded 7x | AU/OCE runs a procedural map, which the game generates.
Wipe data
When does Outback Modded 7x | AU/OCE wipe, and how often?
An estimate from weekly: 7 days after its last wipe gives Outback Modded 7x | AU/OCE's next wipe. On Thursday 29 October at 21:28 UTC the next wipe is due. A new world was started 26 days 1 hours ago, and that is the one in play. Its tags carry a weekly wipe schedule.
Tags and filters
Which Rust Data filters and lists contain Outback Modded 7x | AU/OCE?
On Rust Data, Outback Modded 7x | AU/OCE appears in these lists: Oceania Rust servers and Modded Rust servers. Under these filters on the server list, it is listed: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
How should you read the server tags on Outback Modded 7x | AU/OCE?
The game's server browser reads these tags from Outback Modded 7x | AU/OCE: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): The server runs build 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^w (Weekly): A wipe every week; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to Outback Modded 7x | AU/OCE?
Enter client.connect 187.14.90.162:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.