Rust Data

rustdata.spaceservers187.14.90.162:28116.ipynb

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Offline 187.14.90.162:28115 checked 24d ago

Aussie PvE | Modded | AU/OCE

moddedoxide

Connect

srv = rust.server("187.14.90.162:28116")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,986 # top 71%
last wipe 27d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct6 Oct8 Oct9 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
187.14.90.162:28115
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 21:25 UTC
hostname
–
first seen
3 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0vanilla +OC · groups of 16+ · monthly · 1 on average0/75
1Rustafied.com - AU MainOC · groups of 16+ · weekly · 148 on average13/100
2Rustafied.com - AU MondayOC · groups of 16+ · weekly · 120 on average46/100
3Rustopia.gg - AU MainOC · groups of 12+ · weekly · 60 on average9/150
4Rustafied.com - AU LongOC · groups of 16+ · monthly · 31 on average15/100
5Rustafied.com - AU FridayOC · groups of 16+ · weekly · 29 on average9/100

Quick answers

From the figures on this page.

Player counts

What position does Aussie PvE | Modded | AU/OCE take in the server rankings?

Rank #15,986 on seven-day player hours for Aussie PvE | Modded | AU/OCE, within the top 71% of all ranked servers.

How full does Aussie PvE | Modded | AU/OCE run?

Aussie PvE | Modded | AU/OCE returns no live count at this refresh, having last been seen 24 days 21 hours ago.

Server data

Which Rust version is Aussie PvE | Modded | AU/OCE on?

The build is Rust network protocol 2634 and build 166652 on Windows, run by Aussie PvE | Modded | AU/OCE. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Aussie PvE | Modded | AU/OCE, and is it online now?

The latest sample has Aussie PvE | Modded | AU/OCE offline, with a last sighting 24 days 21 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 3 October 2026.

In which location is Aussie PvE | Modded | AU/OCE hosted?

The name of Aussie PvE | Modded | AU/OCE points to Oceania, even though no region tag is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 187.14.90.162:28115.

Rules, settings, map

Which settings and rules does Aussie PvE | Modded | AU/OCE run?

No gather rate appears in the name: Aussie PvE | Modded | AU/OCE. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.

Which map has Aussie PvE | Modded | AU/OCE loaded?

The game generates its map: procedural, on Aussie PvE | Modded | AU/OCE.

Wipe data

On what schedule does Aussie PvE | Modded | AU/OCE wipe?

The record for Aussie PvE | Modded | AU/OCE holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 27 days 3 hours ago.

Tags and filters

Which Rust Data filters and lists contain Aussie PvE | Modded | AU/OCE?

These Rust Data lists include Aussie PvE | Modded | AU/OCE: Oceania Rust servers and Modded Rust servers. It appears under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on Aussie PvE | Modded | AU/OCE?

Read by the game's server browser, the tags Aussie PvE | Modded | AU/OCE publishes are: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166652 (Build): The server runs build 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way into Aussie PvE | Modded | AU/OCE?

Enter client.connect 187.14.90.162:28115 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players Slot count: 100.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs166652
Build The server runs build 166652.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 43,056 players 11,700 servers online