Offline 187.14.91.151:28015 checked 23d ago
Name of Server as Shown on the Client Server List
Connect
srv = rust.server("187.14.91.151:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 187.14.91.151:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 21:40 UTC
- hostname
- –
- first seen
- 4 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 553 on average | 342/375 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 230/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 294 on average | 36/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 293 on average | 29/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 273 on average | 58/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 252 on average | 79/200 |
Quick answers
From the figures on this page.
Population
What position does Name of Server as Shown on the Client Server List take in the server rankings?
Player hours over seven days put Name of Server as Shown on the Client Server List at #15,976, in the top 71% of the ranked set.
How many players does Name of Server as Shown on the Client Server List hold at once?
Offline now for Name of Server as Shown on the Client Server List, with the last sample 23 days 22 hours ago.
Server data
Which Rust version is Name of Server as Shown on the Client Server List on?
The build is Rust network protocol 2634 and build 166652 on Windows, run by Name of Server as Shown on the Client Server List. The protocol has to match before you can join, and Steam does the updating.
How reliable is Name of Server as Shown on the Client Server List, and is it up?
Name of Server as Shown on the Client Server List is offline at this refresh; the last response came 23 days 22 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 4 October 2026.
Which location does Name of Server as Shown on the Client Server List run from?
There is no region published for Name of Server as Shown on the Client Server List. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 187.14.91.151:28015.
Settings and map
Which rules apply on Name of Server as Shown on the Client Server List, and what settings?
You will not find a gather rate in the string Name of Server as Shown on the Client Server List. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.
What is the map on Name of Server as Shown on the Client Server List?
The game generates its map: procedural, on Name of Server as Shown on the Client Server List.
Wipe data
On what schedule does Name of Server as Shown on the Client Server List wipe?
A rhythm cannot be read from the wipes of Name of Server as Shown on the Client Server List on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 27 days 1 hours ago.
Lists and tags
Which lists on Rust Data hold Name of Server as Shown on the Client Server List, and which filters?
The Rust Data lists that Name of Server as Shown on the Client Server List fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Name of Server as Shown on the Client Server List?
The game's server browser reads these tags from Name of Server as Shown on the Client Server List: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166652 (Build): Build number: 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join Name of Server as Shown on the Client Server List?
Enter client.connect 187.14.91.151:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.