Rust Data

rustdata.spaceservers187.14.93.92:28116.ipynb

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Offline 187.14.93.92:28115 checked 27d ago

Aussie PvE | Modded | AU/OCE

moddedoxide

Connect

srv = rust.server("187.14.93.92:28116")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #16,019 # top 69%
last wipe 27d ago # no schedule published
next wipe 7d 8h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct3 Oct5 Oct6 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. # The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

inatkind
07d 8hThu 5 Nov, 19:00 UTCFW force wipe
135d 8hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 21:25 UTC FW27d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
187.14.93.92:28115
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 21:25 UTC
hostname
–
first seen
30 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0vanilla +OC · groups of 16+ · monthly · 1 on average2/75
1Rustafied.com - AU MainOC · groups of 16+ · weekly · 145 on average622/650
2Rustafied.com - AU MondayOC · groups of 16+ · weekly · 121 on average68/100
3Rustopia.gg - AU MainOC · groups of 12+ · weekly · 54 on average113/150
4Rustafied.com - AU FridayOC · groups of 16+ · weekly · 29 on average5/100
5Rustafied.com - AU MediumOC · groups of 16+ · biweekly · 29 on average284/300

Quick answers

From the figures on this page.

Player counts

How does Aussie PvE | Modded | AU/OCE compare in the rankings?

Rank #16,019 on seven-day player hours for Aussie PvE | Modded | AU/OCE, within the top 69% of all ranked servers.

How full does Aussie PvE | Modded | AU/OCE run?

Aussie PvE | Modded | AU/OCE returns no live count at this refresh, having last been seen 27 days 13 hours ago.

Server facts

What Rust version does Aussie PvE | Modded | AU/OCE run?

The build is Rust network protocol 2634 and build 166494 on Windows, run by Aussie PvE | Modded | AU/OCE. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Aussie PvE | Modded | AU/OCE, and is it up?

Offline now for Aussie PvE | Modded | AU/OCE, last seen 27 days 13 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 30 September 2026.

In which location is Aussie PvE | Modded | AU/OCE hosted?

Its name points to Oceania, but Aussie PvE | Modded | AU/OCE publishes no region tag. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 187.14.93.92:28115 is its address.

Map and rules

Which settings and rules does Aussie PvE | Modded | AU/OCE run?

No gather rate appears in the name: Aussie PvE | Modded | AU/OCE. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. Anti-cheat status: VAC on.

Which map has Aussie PvE | Modded | AU/OCE loaded?

The game generates its map: procedural, on Aussie PvE | Modded | AU/OCE.

Wipes and dates

When does Aussie PvE | Modded | AU/OCE wipe, and how often?

Once a month Aussie PvE | Modded | AU/OCE wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 27 days 13 hours ago.

What is wipe day on Aussie PvE | Modded | AU/OCE like?

Recent wipes averaged 0 players at their peak. Peak population on the latest wipe came 0 hours in.

Tags, lists

Where does Aussie PvE | Modded | AU/OCE appear among Rust Data lists and filters?

The Rust Data lists that Aussie PvE | Modded | AU/OCE fits are: Oceania Rust servers and Modded Rust servers. It appears under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on Aussie PvE | Modded | AU/OCE?

The game's server browser reads these tags from Aussie PvE | Modded | AU/OCE: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166494 (Build): Build number: 166494; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way to join Aussie PvE | Modded | AU/OCE?

In Rust, F1 opens the console: type client.connect 187.14.93.92:28115. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp100
Max players Slot count: 100.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166494
Build Build number: 166494.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 55,754 players 11,716 servers online