Rust Data

rustdata.spaceservers187.15.104.80:28020.ipynb

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Offline 187.15.104.80:28018 checked 27d ago

Test Server Creative

moddedoxide

Connect

srv = rust.server("187.15.104.80:28020")
print(srv.connect_command)

Right now

srv.summary()
players now 2/3 # 67% full
7-day average 0 # peak –
rank #12,328 # top 53%
last wipe 27d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
187.15.104.80:28018
region
–
max players
3
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 16:05 UTC
hostname
–
first seen
1 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 116 on average51/999
1[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 90 on average142/999
2[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 52 on average72/150
3Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average4/100
4AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average2/100
5KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 23 on average17/100

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Test Server Creative rank?

Over the last seven days Test Server Creative sits at #12,328 on player hours, in the top 53% of ranked servers.

How full does Test Server Creative run?

Test Server Creative returns no live count at this refresh, having last been seen 27 days 8 hours ago.

About the server

What Rust version does Test Server Creative run?

The build is Rust network protocol 2633 and build 162929 on Windows, run by Test Server Creative. Joining needs the same protocol on your game; Steam handles the update.

Is Test Server Creative up, and what does its uptime show?

The latest sample has Test Server Creative offline, with a last sighting 27 days 8 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 1 October 2026.

In which location is Test Server Creative hosted?

For Test Server Creative, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 187.15.104.80:28018 is its address.

Rules, settings, map

Which rules apply on Test Server Creative, and what settings?

The name Test Server Creative carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.

Wipe schedule

On what schedule does Test Server Creative wipe?

A rhythm cannot be read from the wipes of Test Server Creative on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 27 days 11 hours ago.

Lists and tags

Where does Test Server Creative appear among Rust Data lists and filters?

The Rust Data lists that Test Server Creative fits are: Modded Rust servers, Servers with build or creative tags and Rust creative servers, listed. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on Test Server Creative?

Read by the game's server browser, the tags Test Server Creative publishes are: gmrust (Game mode): Survival play, standard Rust; mp3 (Max players): 3 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs162929 (Build): Build number: 162929; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to Test Server Creative?

In Rust, F1 opens the console: type client.connect 187.15.104.80:28018. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp3,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp3
Max players 3 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs162929
Build Build number: 162929.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 34,284 players 11,672 servers online