Offline 187.15.89.91:28015 checked 14d ago
Private LAN Rust Server
Connect
srv = rust.server("187.15.89.91:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 187.15.89.91:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 07:54 UTC
- hostname
- –
- first seen
- 10 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 527 on average | 260/300 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 331 on average | 15/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 329 on average | 31/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 119/200 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 45/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 49/100 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Private LAN Rust Server rank?
Rank #15,346 on seven-day player hours for Private LAN Rust Server, within the top 71% of all ranked servers.
What population does Private LAN Rust Server carry?
Private LAN Rust Server returns no live count at this refresh, having last been seen 14 days 11 hours ago.
Server data
What is the Rust version on Private LAN Rust Server?
Rust network protocol 2634 and build 167058 on Linux is what Private LAN Rust Server runs. Joining needs the same protocol on your game; Steam handles the update.
Is Private LAN Rust Server up, and what does its uptime show?
The latest sample has Private LAN Rust Server offline, with a last sighting 14 days 11 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 10 October 2026.
In which location is Private LAN Rust Server hosted?
No region is published by Private LAN Rust Server. Rust Data does not look up where the machine stands; it shows where a server says it is. 187.15.89.91:28015 is its address.
Settings and map
Which settings and rules does Private LAN Rust Server run?
You will not find a gather rate in the string Private LAN Rust Server. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.
What is the map on Private LAN Rust Server?
Private LAN Rust Server runs a procedural map, which the game generates.
Wipes and dates
When does Private LAN Rust Server wipe, and how often?
A rhythm cannot be read from the wipes of Private LAN Rust Server on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 25 days 18 hours ago.
Tags and filters
Which lists on Rust Data hold Private LAN Rust Server, and which filters?
These Rust Data lists include Private LAN Rust Server: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Private LAN Rust Server?
Read by the game's server browser, the tags Private LAN Rust Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167058 (Build): Recorded game build: 167058; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way into Private LAN Rust Server?
The manual route: launch Rust, F1, then client.connect 187.15.89.91:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.