Offline 187.15.92.134:28015 checked 26d ago
Private LAN Rust Server
Connect
srv = rust.server("187.15.92.134:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 187.15.92.134:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 07:54 UTC
- hostname
- –
- first seen
- 2 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 526 on average | 287/300 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 228/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 21/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 278 on average | 23/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 27/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 247 on average | 110/200 |
Quick answers
From the figures on this page.
Population data
How does Private LAN Rust Server compare in the rankings?
Rank #15,962 on seven-day player hours for Private LAN Rust Server, within the top 70% of all ranked servers.
How full does Private LAN Rust Server run?
Private LAN Rust Server returns no live count at this refresh, having last been seen 26 days 3 hours ago.
Server facts
Which Rust version is Private LAN Rust Server on?
Version Rust network protocol 2634 and build 166586 on Linux is reported by Private LAN Rust Server. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Private LAN Rust Server, and is it online now?
Offline now for Private LAN Rust Server, last seen 26 days 3 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 2 October 2026.
Where does Private LAN Rust Server sit?
No region is published by Private LAN Rust Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 187.15.92.134:28015 is its address.
Map and rules
Which rules apply on Private LAN Rust Server, and what settings?
You will not find a gather rate in the string Private LAN Rust Server. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.
Which map has Private LAN Rust Server selected?
Private LAN Rust Server runs a procedural map, which the game generates.
Wipes and dates
When does Private LAN Rust Server wipe, and on what schedule?
The record for Private LAN Rust Server holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 27 days ago, and that is the one in play.
Lists and tags
Which Rust Data filters and lists contain Private LAN Rust Server?
On Rust Data, Private LAN Rust Server appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Private LAN Rust Server hold?
These tags are published by Private LAN Rust Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166586 (Build): Recorded game build: 166586; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to Private LAN Rust Server?
Enter client.connect 187.15.92.134:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.