Rust Data

rustdata.spaceservers187.170.251.198:28016.ipynb

Run all rust-data · live

‹ All servers

Offline 187.170.251.198:28015 checked 24d ago

Defcon_Server

Connect

srv = rust.server("187.170.251.198:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/3 # 33% full
7-day average 0 # peak –
rank #14,431 # top 64%
last wipe 25d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k27 Sep30 Sep3 Oct6 Oct9 Oct12 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap5.5 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 3 Oct, 13:52 UTC25d ago 1 NaN running 0
1 Mon 28 Sep, 01:19 UTC31d ago 1 NaN 5.5 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
187.170.251.198:28015
region
–
max players
3
group limit
8, the default
wipe schedule
–
last wipe
3 Oct 2026, 13:52 UTC
hostname
–
first seen
27 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 516 on average453/475
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average364/375
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average43/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average31/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average52/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 243 on average151/200

Quick answers

From the figures on this page.

Population data

What position does Defcon_Server take in the server rankings?

Rank #14,431 on seven-day player hours for Defcon_Server, within the top 64% of all ranked servers.

What population does Defcon_Server carry?

Offline now for Defcon_Server, with the last sample 24 days 9 hours ago.

About the server

Which Rust version is Defcon_Server on?

The build is Rust network protocol 2634 and build 166652 on Windows, run by Defcon_Server. Steam updates your game for you, but the protocol must match to join.

How reliable is Defcon_Server, and is it online now?

Defcon_Server is offline at this refresh; the last response came 24 days 9 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 27 September 2026.

In which location is Defcon_Server hosted?

No region is published by Defcon_Server. Rust Data does not look up where the machine stands; it shows where a server says it is. 187.170.251.198:28015 is its address.

Settings and map

What rules and settings are recorded for Defcon_Server?

The name Defcon_Server carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. Community is its browser category. Anti-cheat status: VAC off.

Which map has Defcon_Server selected?

A procedural map runs on Defcon_Server, generated by the game.

Wipes and dates

When does Defcon_Server wipe, and how often?

Too few wipes are on record for Defcon_Server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 25 days 21 hours ago.

On Defcon_Server, what happens on wipe day?

Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 1 hours after it began.

Lists and tags

Where does Defcon_Server appear among Rust Data lists and filters?

These Rust Data lists include Defcon_Server: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Defcon_Server?

The game's server browser reads these tags from Defcon_Server: gmvanilla (Game mode): The mode is vanilla survival; mp3 (Max players): Slot count: 3; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): The server runs build 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way to join Defcon_Server?

In Rust, F1 opens the console: type client.connect 187.170.251.198:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp3,ptrak,$r?,v2634,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp3
Max players Slot count: 3.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166652
Build The server runs build 166652.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 61,093 players 11,722 servers online