Offline 187.170.251.198:28015 checked 24d ago
Defcon_Server
Connect
srv = rust.server("187.170.251.198:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 3 Oct, 13:52 UTC25d ago | 1 | NaN | running | 0 |
| 1 | Mon 28 Sep, 01:19 UTC31d ago | 1 | NaN | 5.5 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 187.170.251.198:28015
- region
- –
- max players
- 3
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 3 Oct 2026, 13:52 UTC
- hostname
- –
- first seen
- 27 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 516 on average | 453/475 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 364/375 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 43/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 31/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 52/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 243 on average | 151/200 |
Quick answers
From the figures on this page.
Population data
What position does Defcon_Server take in the server rankings?
Rank #14,431 on seven-day player hours for Defcon_Server, within the top 64% of all ranked servers.
What population does Defcon_Server carry?
Offline now for Defcon_Server, with the last sample 24 days 9 hours ago.
About the server
Which Rust version is Defcon_Server on?
The build is Rust network protocol 2634 and build 166652 on Windows, run by Defcon_Server. Steam updates your game for you, but the protocol must match to join.
How reliable is Defcon_Server, and is it online now?
Defcon_Server is offline at this refresh; the last response came 24 days 9 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 27 September 2026.
In which location is Defcon_Server hosted?
No region is published by Defcon_Server. Rust Data does not look up where the machine stands; it shows where a server says it is. 187.170.251.198:28015 is its address.
Settings and map
What rules and settings are recorded for Defcon_Server?
The name Defcon_Server carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. Community is its browser category. Anti-cheat status: VAC off.
Which map has Defcon_Server selected?
A procedural map runs on Defcon_Server, generated by the game.
Wipes and dates
When does Defcon_Server wipe, and how often?
Too few wipes are on record for Defcon_Server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 25 days 21 hours ago.
On Defcon_Server, what happens on wipe day?
Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 1 hours after it began.
Lists and tags
Where does Defcon_Server appear among Rust Data lists and filters?
These Rust Data lists include Defcon_Server: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Defcon_Server?
The game's server browser reads these tags from Defcon_Server: gmvanilla (Game mode): The mode is vanilla survival; mp3 (Max players): Slot count: 3; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): The server runs build 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way to join Defcon_Server?
In Rust, F1 opens the console: type client.connect 187.170.251.198:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.