Offline 187.188.253.250:28015 checked 1d ago
Rust Privado [Tailscale]
Connect
srv = rust.server("187.188.253.250:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 5 Oct, 09:20 UTC24d ago | NaN | NaN | running | 0 |
| 1 | Mon 28 Sep, 03:19 UTC31d ago | 0 | NaN | 7.3 days | 0 |
| 2 | Wed 23 Sep, 02:38 UTC36d ago | 0 | NaN | 5 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 187.188.253.250:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 5 Oct 2026, 09:20 UTC
- hostname
- –
- first seen
- 19 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 522 on average | 232/375 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 310/325 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 24/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 24/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 50/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 246 on average | 142/200 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Rust Privado [Tailscale] rank?
Player hours over seven days put Rust Privado [Tailscale] at #15,335, in the top 69% of the ranked set.
How many players does Rust Privado [Tailscale] hold at once?
Rust Privado [Tailscale] returns no live count at this refresh, having last been seen 30 hours ago. Over the last seven days it averaged 0 players.
Server facts
Which Rust version is Rust Privado [Tailscale] on?
Version Rust network protocol 2635 and build 168909 on Windows is reported by Rust Privado [Tailscale]. Steam updates your game for you, but the protocol must match to join.
How reliable is Rust Privado [Tailscale], and is it up?
Offline now for Rust Privado [Tailscale], last seen 30 hours ago. 2 of 168 hours up over the last 7 full days, or 1%. The first row Rust Data holds for it is dated 19 September 2026.
Which location does Rust Privado [Tailscale] run from?
No region is published by Rust Privado [Tailscale]. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 187.188.253.250:28015 is its address.
Settings and map
Which settings and rules does Rust Privado [Tailscale] run?
No gather rate appears in the name: Rust Privado [Tailscale]. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. The server browser lists it under Community. VAC is not running; Valve's anti-cheat is off.
Which map has Rust Privado [Tailscale] loaded?
The game generates its map: procedural, on Rust Privado [Tailscale].
Wipe schedule
When does Rust Privado [Tailscale] wipe, and how often?
No next wipe can be predicted for Rust Privado [Tailscale], which wipes at irregular times. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 24 days ago, and that is the one in play.
On Rust Privado [Tailscale], what happens on wipe day?
The average peak over recent wipes is 0 players.
Tags, lists
Which lists on Rust Data hold Rust Privado [Tailscale], and which filters?
On Rust Data, Rust Privado [Tailscale] appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Rust Privado [Tailscale] hold?
These tags are published by Rust Privado [Tailscale] and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to Rust Privado [Tailscale]?
Enter client.connect 187.188.253.250:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.