Offline 187.190.91.183:28015 checked 38d ago
Rust Privado [Tailscale]
Connect
srv = rust.server("187.190.91.183:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 187.190.91.183:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 19 Sep 2026, 04:26 UTC
- hostname
- –
- first seen
- 19 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 550 on average | 636/675 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 485/525 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 300 on average | 59/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 300 on average | 36/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 269 on average | 138/200 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 257 on average | 255/300 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Rust Privado [Tailscale] rank?
Over the last seven days Rust Privado [Tailscale] sits at #15,405 on player hours, in the top – of ranked servers.
How full does Rust Privado [Tailscale] run?
Rust Privado [Tailscale] returns no live count at this refresh, having last been seen 38 days 19 hours ago.
Server data
Which Rust version is Rust Privado [Tailscale] on?
Version Rust network protocol 2633 and build 164530 on Windows is reported by Rust Privado [Tailscale]. Joining needs the same protocol on your game; Steam handles the update.
Is Rust Privado [Tailscale] up, and what does its uptime show?
The latest sample has Rust Privado [Tailscale] offline, with a last sighting 38 days 19 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 19 September 2026.
Where does Rust Privado [Tailscale] sit?
For Rust Privado [Tailscale], no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 187.190.91.183:28015 is its address.
Map and rules
Which settings and rules does Rust Privado [Tailscale] run?
You will not find a gather rate in the string Rust Privado [Tailscale]. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. The server browser lists it under Community. The VAC field reads off.
Which map has Rust Privado [Tailscale] selected?
Rust Privado [Tailscale] runs a procedural map, which the game generates.
Wipe schedule
When does Rust Privado [Tailscale] wipe, and how often?
The record for Rust Privado [Tailscale] holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 39 days 13 hours ago.
Lists and tags
Which Rust Data filters and lists contain Rust Privado [Tailscale]?
On Rust Data, Rust Privado [Tailscale] appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Rust Privado [Tailscale] hold?
The game's server browser reads these tags from Rust Privado [Tailscale]: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs164530 (Build): Recorded game build: 164530; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way into Rust Privado [Tailscale]?
Enter client.connect 187.190.91.183:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.