Rust Data

rustdata.spaceservers187.5.23.178:28016.ipynb

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Offline SA 187.5.23.178:28015 checked 7d ago

[BR].EniGmA.GameS.[10x-SOLO/SQUAD]

10x monthly wipes vanillamoddedoxide

Connect

srv = rust.server("187.5.23.178:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/32 # 0% full
7-day average 0 # peak –
rank #15,379 # top 70% · #206 in SA
last wipe 25d ago # monthly schedule
next wipe 8d 22h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 70% of all ranked servers, top 88% in SA. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 8d 22h. # The force wipe

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
187.5.23.178:28015
region
SA
max players
32
group limit
8, the default
wipe schedule
monthly
last wipe
1 Oct 2026, 21:33 UTC
hostname
–
first seen
20 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[BR] RUST PLAYER 5X 22/10SA · groups of 8+ · 5x · monthly · 2 on average0/100
1LATAM BR - South of the World | 5x - MensalSA · groups of 8+ · 5x · monthly · 1 on average0/100
2Rusted - BR 2X Monthly | Vanilla+ | No BP WipesSA · groups of 12+ · 2x · monthly · 6 on average8/100
3[BR] Rust Raiz Para Iniciantes 2x | Mensal | 50% Upkeep | No BPSA · groups of 8+ · 2x · monthly · 3 on average3/40
4宇淇的游戏服务器|新手|养老|kit礼包SA · groups of 8+ · monthly · 1 on average0/100
5CHARRUASA · groups of 8+ · monthly · 1 on average1/100

Quick answers

From the figures on this page.

Player counts

How does [BR].EniGmA.GameS.[10x-SOLO/SQUAD] compare in the rankings?

On seven-day player hours [BR].EniGmA.GameS.[10x-SOLO/SQUAD] is #15,379 overall and #206 in South America, inside the top 70% of all ranked servers.

What population does [BR].EniGmA.GameS.[10x-SOLO/SQUAD] carry?

[BR].EniGmA.GameS.[10x-SOLO/SQUAD] returns no live count at this refresh, having last been seen 7 days 4 hours ago. Over the last seven days it averaged 0 players.

Server facts

Which Rust version is [BR].EniGmA.GameS.[10x-SOLO/SQUAD] on?

Version Rust network protocol 2634 and build 167398 on Windows is reported by [BR].EniGmA.GameS.[10x-SOLO/SQUAD]. Joining needs the same protocol on your game; Steam handles the update.

Is [BR].EniGmA.GameS.[10x-SOLO/SQUAD] up, and what does its uptime show?

Offline now for [BR].EniGmA.GameS.[10x-SOLO/SQUAD], last seen 7 days 4 hours ago. 0 of 144 hours up over the last 6 full days, or 0%. Rust Data logged it first on 20 October 2026.

Where does [BR].EniGmA.GameS.[10x-SOLO/SQUAD] sit?

The SA tag is what [BR].EniGmA.GameS.[10x-SOLO/SQUAD] uses to list itself in South America. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 187.5.23.178:28015.

Rules, settings, map

What rules and settings are recorded for [BR].EniGmA.GameS.[10x-SOLO/SQUAD]?

Gather sits at 10x, read from the server's own name: [BR].EniGmA.GameS.[10x-SOLO/SQUAD]. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. Its own label is vanilla: facepunch's stock game, with rates, kits and rules untouched. Anti-cheat status: VAC on.

What is the map on [BR].EniGmA.GameS.[10x-SOLO/SQUAD]?

The game generates its map: procedural, on [BR].EniGmA.GameS.[10x-SOLO/SQUAD].

Wipes and dates

When does [BR].EniGmA.GameS.[10x-SOLO/SQUAD] wipe, and how often?

Expect an estimate: [BR].EniGmA.GameS.[10x-SOLO/SQUAD]'s next wipe is projected from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 25 days 23 hours ago. Its tags carry a monthly wipe schedule.

Tags and filters

Which Rust Data filters and lists contain [BR].EniGmA.GameS.[10x-SOLO/SQUAD]?

These Rust Data lists include [BR].EniGmA.GameS.[10x-SOLO/SQUAD]: Modded Rust servers and 10x Rust servers: the live sample. It appears under these filters on the server list: Region: South America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 10x.

How should you read the server tags on [BR].EniGmA.GameS.[10x-SOLO/SQUAD]?

The game's server browser reads these tags from [BR].EniGmA.GameS.[10x-SOLO/SQUAD]: gmrust (Game mode): Survival play, standard Rust; mp32 (Max players): The server lists 32 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167398 (Build): Recorded game build: 167398; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game; SA (South America): South America is its listing in the server browser. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way to join [BR].EniGmA.GameS.[10x-SOLO/SQUAD]?

In Rust, F1 opens the console: type client.connect 187.5.23.178:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp32,ptrak,$r?,v2634,^m,^v,SA,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp32
Max players The server lists 32 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167398
Build Recorded game build: 167398.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's stock game, with rates, kits and rules untouched.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Region

SA
South America South America is its listing in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 85,113 players 11,858 servers online