Rust Data

rustdata.spaceservers188.0.174.82:28016.ipynb

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Offline 188.0.174.82:28015 checked 22d ago

MyLocalLOQ

Connect

srv = rust.server("188.0.174.82:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak –
rank #13,796 # top 61%
last wipe 23d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct7 Oct9 Oct10 Oct12 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
188.0.174.82:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
4 Oct 2026, 20:20 UTC
hostname
–
first seen
4 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 527 on average266/350
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 331 on average20/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 329 on average35/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average127/200
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average46/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average48/100

Quick answers

From the figures on this page.

Population

How does MyLocalLOQ compare in the rankings?

Rank #13,796 on seven-day player hours for MyLocalLOQ, within the top 61% of all ranked servers.

How full does MyLocalLOQ run?

MyLocalLOQ returns no live count at this refresh, having last been seen 22 days 19 hours ago.

Server facts

What is the Rust version on MyLocalLOQ?

The build is Rust network protocol 2634 and build 166652 on Windows, run by MyLocalLOQ. Steam updates your game for you, but the protocol must match to join.

How reliable is MyLocalLOQ, and is it up?

MyLocalLOQ is offline at this refresh; the last response came 22 days 19 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 4 October 2026.

In which location is MyLocalLOQ hosted?

There is no region published for MyLocalLOQ. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 188.0.174.82:28015 is its address.

Map and rules

What rules and settings are recorded for MyLocalLOQ?

The name MyLocalLOQ carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has MyLocalLOQ loaded?

The game generates its map: procedural, on MyLocalLOQ.

Wipes and dates

On what schedule does MyLocalLOQ wipe?

The record for MyLocalLOQ holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 23 days 6 hours ago.

Tags and filters

Where does MyLocalLOQ appear among Rust Data lists and filters?

The Rust Data lists that MyLocalLOQ fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on MyLocalLOQ hold?

Read by the game's server browser, the tags MyLocalLOQ publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): The server runs build 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way to join MyLocalLOQ?

The manual route: launch Rust, F1, then client.connect 188.0.174.82:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players 10 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166652
Build The server runs build 166652.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 41,774 players 11,660 servers online