Rust Data

rustdata.spaceservers188.119.33.67:28017.ipynb

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Offline 188.119.33.67:28015 checked 20d ago

FSMHSandbox

Connect

srv = rust.server("188.119.33.67:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1 # 0% full
7-day average 0 # peak –
rank #15,825 # top 72%
last wipe 46d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
188.119.33.67:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
13 Sep 2026, 11:44 UTC
hostname
–
first seen
8 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average500/525
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average388/450
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average49/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average48/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average51/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 241 on average161/200

Quick answers

From the figures on this page.

Population data

How does FSMHSandbox compare in the rankings?

Over the last seven days FSMHSandbox sits at #15,825 on player hours, in the top 72% of ranked servers.

How full does FSMHSandbox run?

The current row shows FSMHSandbox offline; the last response was 20 days 13 hours ago.

Server facts

Which Rust version is FSMHSandbox on?

The build is Rust network protocol 2633 and build 163794 on Windows, run by FSMHSandbox. Joining needs the same protocol on your game; Steam handles the update.

How reliable is FSMHSandbox, and is it up?

FSMHSandbox is offline at this refresh; the last response came 20 days 13 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 8 October 2026.

Where does FSMHSandbox sit?

No region is published by FSMHSandbox. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 188.119.33.67:28015.

Map and rules

Which rules apply on FSMHSandbox, and what settings?

You will not find a gather rate in the string FSMHSandbox. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. The server browser lists it under Community. Anti-cheat status: VAC on.

What is the map on FSMHSandbox?

The game generates its map: procedural, on FSMHSandbox.

Wipes and dates

When does FSMHSandbox wipe, and how often?

A rhythm cannot be read from the wipes of FSMHSandbox on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 46 days ago.

Tags and filters

Which Rust Data filters and lists contain FSMHSandbox?

The Rust Data lists that FSMHSandbox fits are: Servers with build or creative tags and Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on FSMHSandbox?

Read by the game's server browser, the tags FSMHSandbox publishes are: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): The server lists 1 slots; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs163794 (Build): Recorded game build: 163794; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to FSMHSandbox?

The manual route: launch Rust, F1, then client.connect 188.119.33.67:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp1
Max players The server lists 1 slots.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs163794
Build Recorded game build: 163794.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 65,323 players 11,766 servers online