Offline 188.130.159.7:28025 checked 6d ago
RustMate custom map test
Connect
srv = rust.server("188.130.159.7:28026")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 188.130.159.7:28025
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 22 Oct 2026, 20:44 UTC
- hostname
- –
- first seen
- 22 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 512 on average | 344/400 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 459/500 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 280 on average | 982/1000 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 48/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 265 on average | 983/1000 |
| 5 | Rustoria.co - US Main | NA · groups of 16+ · weekly · 235 on average | 50/250 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does RustMate custom map test rank?
Over the last seven days RustMate custom map test sits at #15,310 on player hours, in the top 69% of ranked servers.
How many players does RustMate custom map test hold at once?
The current row shows RustMate custom map test offline; the last response was 6 days 21 hours ago. Over the last seven days it averaged 0 players.
Server data
Which Rust version is RustMate custom map test on?
The build is Rust network protocol 2634 and build 167781 on Windows, run by RustMate custom map test. The protocol has to match before you can join, and Steam does the updating.
Is RustMate custom map test up, and what does its uptime show?
Offline now for RustMate custom map test, last seen 6 days 21 hours ago. Over the last 6 full days the hours up number 0 of 144, 0%. The first row Rust Data holds for it is dated 22 October 2026.
Where does RustMate custom map test sit?
There is no region published for RustMate custom map test. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 188.130.159.7:28025.
Map and rules
Which rules apply on RustMate custom map test, and what settings?
The name RustMate custom map test carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
When does RustMate custom map test wipe, and how often?
Too few wipes are on record for RustMate custom map test to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 6 days 21 hours ago.
Lists and tags
Which lists on Rust Data hold RustMate custom map test, and which filters?
On Rust Data, RustMate custom map test appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the server tags on RustMate custom map test?
These tags are published by RustMate custom map test and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): Slot count: 1; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): The server runs build 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way to join RustMate custom map test?
The manual route: launch Rust, F1, then client.connect 188.130.159.7:28025. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.