Offline 188.130.159.7:28215 checked 5d ago
RustMate export
Connect
srv = rust.server("188.130.159.7:28216")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
World resets · a new world every few hours; none of these counts as a wipe
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 23 Oct, 20:18 UTC5d ago | NaN | NaN | NaN | 0 |
| 1 | Fri 23 Oct, 19:47 UTC5d ago | NaN | NaN | NaN | 0 |
| 2 | Fri 23 Oct, 16:04 UTC5d ago | NaN | NaN | NaN | 0 |
| 3 | Fri 23 Oct, 03:07 UTC6d ago | NaN | NaN | NaN | 0 |
| 4 | Fri 23 Oct, 03:03 UTC6d ago | NaN | NaN | NaN | 0 |
| 5 | Fri 23 Oct, 02:57 UTC6d ago | NaN | NaN | NaN | 0 |
| 6 | Fri 23 Oct, 02:53 UTC6d ago | NaN | NaN | NaN | 0 |
| 7 | Fri 23 Oct, 02:39 UTC6d ago | NaN | NaN | NaN | 0 |
| 8 | Fri 23 Oct, 01:55 UTC6d ago | NaN | NaN | NaN | 0 |
| 9 | Fri 23 Oct, 01:38 UTC6d ago | NaN | NaN | NaN | 0 |
| 10 | Fri 23 Oct, 01:18 UTC6d ago | NaN | NaN | NaN | 0 |
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 188.130.159.7:28215
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- resets constantly
- hostname
- –
- first seen
- 23 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10 | EU · groups of 8+ · weekly · 110 on average | 96/300 |
| 1 | Rustoria.co - EU Low Pop | JUST WIPED 29.10 | EU · no group limit · 66 on average | 50/100 |
| 2 | Rustoria.co - US Long Premium | JUST WIPED 29.10 | NA · no group limit · 66 on average | 56/100 |
| 3 | Rustoria.co - EU East Medium | JUST WIPED 29.10 | EU · no group limit · 65 on average | 67/100 |
| 4 | MIRAGE RUST | TUESDAY | JUST WIPED 29.10 | no group limit · 56 on average | 40/100 |
| 5 | -2stoned | Solo/Duo/Trios | Beginner Friendly | Low Decay | EU · groups of 8+ · monthly · 29 on average | 10/150 |
Quick answers
From the figures on this page.
Player counts
How does RustMate export compare in the rankings?
Player hours over seven days put RustMate export at #15,323, in the top 69% of the ranked set.
What population does RustMate export carry?
RustMate export returns no live count at this refresh, having last been seen 5 days 14 hours ago. Over the last seven days it averaged 0 players.
Server data
What Rust version does RustMate export run?
Version Rust network protocol 2634 and build 167781 on Windows is reported by RustMate export. Joining needs the same protocol on your game; Steam handles the update.
How reliable is RustMate export, and is it up?
The latest sample has RustMate export offline, with a last sighting 5 days 14 hours ago. Uptime of 0% across the last 5 full days: 0 hours of 120. Rust Data logged it first on 23 October 2026.
Where does RustMate export sit?
No region is published by RustMate export. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 188.130.159.7:28215.
Map and rules
Which settings and rules does RustMate export run?
No gather rate appears in the name: RustMate export. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Community is its browser category. Anti-cheat status: VAC on.
Which map has RustMate export selected?
A procedural map runs on RustMate export, generated by the game.
Wipes and dates
When does RustMate export wipe, and on what schedule?
No wipe schedule exists for RustMate export, since the world is remade every few hours and none of those resets is a wipe.
Lists and tags
Which Rust Data filters and lists contain RustMate export?
The Rust Data lists that RustMate export fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the server tags on RustMate export?
The game's server browser reads these tags from RustMate export: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): 1 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): The server runs build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way into RustMate export?
In Rust, F1 opens the console: type client.connect 188.130.159.7:28215. Launch Rust on this page does the same by opening the game through Steam and connecting.