Rust Data

rustdata.spaceservers188.130.177.79:28017.ipynb

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Offline 188.130.177.79:28015 checked 21d ago

[EU] Vanilla / ZombieNightWaves

Connect

srv = rust.server("188.130.177.79:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,101 # top 68%
last wipe – # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct8 Oct10 Oct13 Oct15 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 8 OctWed 7 OctSun 4 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 8 Oct, 10:31 UTC21d ago 1 NaN running 2
1 Wed 7 Oct, 14:34 UTC22d ago 2 NaN 0.8 days 1
2 Sun 4 Oct, 08:30 UTC25d ago 2 held half 3.3 days 2

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
188.130.177.79:28015
region
–
max players
100
group limit
not published
wipe schedule
–
last wipe
–
hostname
–
first seen
3 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 491 on average84/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average115/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 284 on average397/450
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average21/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average476/525
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average362/425

Quick answers

From the figures on this page.

Population

How does [EU] Vanilla / ZombieNightWaves compare in the rankings?

Over the last seven days [EU] Vanilla / ZombieNightWaves sits at #15,101 on player hours, in the top 68% of ranked servers.

How many players does [EU] Vanilla / ZombieNightWaves hold at once?

[EU] Vanilla / ZombieNightWaves returns no live count at this refresh, having last been seen 21 days 13 hours ago.

Server facts

How reliable is [EU] Vanilla / ZombieNightWaves, and is it online now?

The latest sample has [EU] Vanilla / ZombieNightWaves offline, with a last sighting 21 days 13 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 3 October 2026.

Which location does [EU] Vanilla / ZombieNightWaves run from?

Its name points to Europe, but [EU] Vanilla / ZombieNightWaves publishes no region tag. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 188.130.177.79:28015.

Rules, settings, map

What rules and settings are recorded for [EU] Vanilla / ZombieNightWaves?

You will not find a gather rate in the string [EU] Vanilla / ZombieNightWaves. Group limits do not appear in its data. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.

Which map has [EU] Vanilla / ZombieNightWaves loaded?

[EU] Vanilla / ZombieNightWaves runs a procedural map, which the game generates.

Wipe data

When does [EU] Vanilla / ZombieNightWaves wipe, and how often?

Irregular wipe times on [EU] Vanilla / ZombieNightWaves leave no next wipe to forecast. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC.

On [EU] Vanilla / ZombieNightWaves, what happens on wipe day?

Across recent wipes the busiest point averaged 2 players. Peak population on the latest wipe came 1 hours in. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

Tags, lists

Where does [EU] Vanilla / ZombieNightWaves appear among Rust Data lists and filters?

On Rust Data, [EU] Vanilla / ZombieNightWaves appears in these lists: EU Rust servers, Rust community servers, unfiltered and Rust servers named for the undead. These filters bring it up on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all.

How to join

How can I connect to [EU] Vanilla / ZombieNightWaves?

The manual route: launch Rust, F1, then client.connect 188.130.177.79:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Rust Data 60,014 players 11,706 servers online