Offline 188.135.37.95:28035 checked 26d ago
Fivefold Isle local validation
Connect
srv = rust.server("188.135.37.95:28036")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 22:24 UTC26d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 188.135.37.95:28035
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 22:35 UTC
- hostname
- –
- first seen
- 2 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 549 on average | 135/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 120/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 14/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 284 on average | 17/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 13/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 249 on average | 37/200 |
Quick answers
From the figures on this page.
Population data
How does Fivefold Isle local validation compare in the rankings?
Rank #15,959 on seven-day player hours for Fivefold Isle local validation, within the top 70% of all ranked servers.
How full does Fivefold Isle local validation run?
Offline now for Fivefold Isle local validation, with the last sample 26 days 6 hours ago.
Server data
What Rust version does Fivefold Isle local validation run?
Version Rust network protocol 2634 and build 166586 on Windows is reported by Fivefold Isle local validation. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Fivefold Isle local validation, and is it up?
Fivefold Isle local validation is offline at this refresh; the last response came 26 days 6 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 2 October 2026.
Which location does Fivefold Isle local validation run from?
There is no region published for Fivefold Isle local validation. Rust Data does not look up where the machine stands; it shows where a server says it is. 188.135.37.95:28035 is its address.
Rules, settings, map
What rules and settings are recorded for Fivefold Isle local validation?
No gather rate appears in the name: Fivefold Isle local validation. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.
Wipe schedule
When does Fivefold Isle local validation wipe, and on what schedule?
The record for Fivefold Isle local validation holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 26 days 6 hours ago.
On Fivefold Isle local validation, what happens on wipe day?
The average peak over recent wipes is 0 players. The crowd on the latest wipe topped out 0 hours after it began.
Tags, lists
Where does Fivefold Isle local validation appear among Rust Data lists and filters?
On Rust Data, Fivefold Isle local validation appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Fivefold Isle local validation hold?
The game's server browser reads these tags from Fivefold Isle local validation: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): Slot count: 5; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166586 (Build): The server runs build 166586; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to Fivefold Isle local validation?
In Rust, F1 opens the console: type client.connect 188.135.37.95:28035. Launch Rust on this page does the same by opening the game through Steam and connecting.