Offline 188.146.34.25:28015 checked 38d ago
nameserver
Connect
srv = rust.server("188.146.34.25:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 188.146.34.25:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 20 Sep 2026, 10:49 UTC
- hostname
- –
- first seen
- 20 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 554 on average | 395/500 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 246/300 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 295 on average | 42/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 294 on average | 31/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 273 on average | 70/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 252 on average | 81/200 |
Quick answers
From the figures on this page.
Population
What position does nameserver take in the server rankings?
Over the last seven days nameserver sits at #14,489 on player hours, in the top – of ranked servers.
What population does nameserver carry?
The current row shows nameserver offline; the last response was 38 days 11 hours ago.
Server facts
Which Rust version is nameserver on?
The build is Rust network protocol 2633 and build 164530 on Windows, run by nameserver. Joining needs the same protocol on your game; Steam handles the update.
Is nameserver up, and what does its uptime show?
The latest sample has nameserver offline, with a last sighting 38 days 11 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 20 September 2026.
Which location does nameserver run from?
No region is published by nameserver. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 188.146.34.25:28015.
Settings and map
What rules and settings are recorded for nameserver?
The name nameserver carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has nameserver loaded?
A procedural map runs on nameserver, generated by the game.
Wipe data
On what schedule does nameserver wipe?
Too few wipes are on record for nameserver to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 38 days 12 hours ago.
Tags and filters
Which lists on Rust Data hold nameserver, and which filters?
The Rust Data lists that nameserver fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on nameserver?
The game's server browser reads these tags from nameserver: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs164530 (Build): Recorded game build: 164530; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join nameserver?
In Rust, F1 opens the console: type client.connect 188.146.34.25:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.