Offline 188.162.229.110:28015 checked 25d ago
your_server_name
Connect
srv = rust.server("188.162.229.110:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 188.162.229.110:28015
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 08:31 UTC
- hostname
- –
- first seen
- 2 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 501 on average | 803/850 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 347 on average | 48/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 342 on average | 121/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 314 on average | 484/525 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 281 on average | 280/350 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 258 on average | 210/300 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does your_server_name rank?
Rank #13,797 on seven-day player hours for your_server_name, within the top 60% of all ranked servers.
How many players does your_server_name hold at once?
your_server_name returns no live count at this refresh, having last been seen 25 days 2 hours ago.
Server data
Which Rust version is your_server_name on?
The build is Rust network protocol 2634 and build 166586 on Windows, run by your_server_name. Joining needs the same protocol on your game; Steam handles the update.
How reliable is your_server_name, and is it up?
The latest sample has your_server_name offline, with a last sighting 25 days 2 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 2 October 2026.
In which location is your_server_name hosted?
No region is published by your_server_name. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 188.162.229.110:28015 is its address.
Map and rules
Which rules apply on your_server_name, and what settings?
You will not find a gather rate in the string your_server_name. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.
Which map has your_server_name loaded?
The game generates its map: procedural, on your_server_name.
Wipes and dates
When does your_server_name wipe, and how often?
The record for your_server_name holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 25 days 10 hours ago.
Lists and tags
Where does your_server_name appear among Rust Data lists and filters?
On Rust Data, your_server_name appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on your_server_name?
Read by the game's server browser, the tags your_server_name publishes are: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): Slot count: 5; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166586 (Build): The server runs build 166586; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way to join your_server_name?
The manual route: launch Rust, F1, then client.connect 188.162.229.110:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.