Offline 188.162.64.211:28015 checked 13d ago
first_server
Connect
srv = rust.server("188.162.64.211:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 188.162.64.211:28015
- region
- –
- max players
- 500
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 13 Oct 2026, 09:40 UTC
- hostname
- –
- first seen
- 13 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 534 on average | 268/300 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 322 on average | 21/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 321 on average | 16/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 167/200 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 277 on average | 87/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 22/100 |
Quick answers
From the figures on this page.
Population
What position does first_server take in the server rankings?
Player hours over seven days put first_server at #12,922, in the top 60% of the ranked set.
How full does first_server run?
Offline now for first_server, with the last sample 13 days 7 hours ago.
Server data
Which Rust version is first_server on?
Version Rust network protocol 2634 and build 167781 on Windows is reported by first_server. The protocol has to match before you can join, and Steam does the updating.
How reliable is first_server, and is it online now?
Offline now for first_server, last seen 13 days 7 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 13 October 2026.
Which location does first_server run from?
No region is published by first_server. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 188.162.64.211:28015.
Map and rules
Which settings and rules does first_server run?
No gather rate appears in the name: first_server. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Community is its browser category. Anti-cheat status: VAC off.
Which map has first_server selected?
The game generates its map: procedural, on first_server.
Wipe data
When does first_server wipe, and how often?
A rhythm cannot be read from the wipes of first_server on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 14 days 20 hours ago.
Tags and filters
Which lists on Rust Data hold first_server, and which filters?
On Rust Data, first_server appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on first_server?
These tags are published by first_server and read by the game's server browser: gmvanilla (Game mode): Game mode: vanilla survival; mp500 (Max players): 500 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): The server runs build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to first_server?
The manual route: launch Rust, F1, then client.connect 188.162.64.211:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.