Rust Data

rustdata.spaceservers188.162.64.211:28016.ipynb

Run all rust-data · live

‹ All servers

Offline 188.162.64.211:28015 checked 13d ago

first_server

Connect

srv = rust.server("188.162.64.211:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/500 # 0% full
7-day average 0 # peak –
rank #12,922 # top 60%
last wipe 14d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k13 Oct15 Oct16 Oct18 Oct19 Oct21 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
188.162.64.211:28015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
13 Oct 2026, 09:40 UTC
hostname
–
first seen
13 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 534 on average268/300
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 322 on average21/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 321 on average16/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average167/200
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average87/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average22/100

Quick answers

From the figures on this page.

Population

What position does first_server take in the server rankings?

Player hours over seven days put first_server at #12,922, in the top 60% of the ranked set.

How full does first_server run?

Offline now for first_server, with the last sample 13 days 7 hours ago.

Server data

Which Rust version is first_server on?

Version Rust network protocol 2634 and build 167781 on Windows is reported by first_server. The protocol has to match before you can join, and Steam does the updating.

How reliable is first_server, and is it online now?

Offline now for first_server, last seen 13 days 7 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 13 October 2026.

Which location does first_server run from?

No region is published by first_server. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 188.162.64.211:28015.

Map and rules

Which settings and rules does first_server run?

No gather rate appears in the name: first_server. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Community is its browser category. Anti-cheat status: VAC off.

Which map has first_server selected?

The game generates its map: procedural, on first_server.

Wipe data

When does first_server wipe, and how often?

A rhythm cannot be read from the wipes of first_server on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 14 days 20 hours ago.

Tags and filters

Which lists on Rust Data hold first_server, and which filters?

On Rust Data, first_server appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on first_server?

These tags are published by first_server and read by the game's server browser: gmvanilla (Game mode): Game mode: vanilla survival; mp500 (Max players): 500 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): The server runs build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

How can I connect to first_server?

The manual route: launch Rust, F1, then client.connect 188.162.64.211:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp500
Max players 500 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build The server runs build 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 35,915 players 11,620 servers online