Rust Data

rustdata.spaceservers188.162.65.111:28016.ipynb

Run all rust-data · live

‹ All servers

Offline 188.162.65.111:28015 checked 11d ago

first_server

Connect

srv = rust.server("188.162.65.111:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/500 # 0% full
7-day average 0 # peak –
rank #13,026 # top 60%
last wipe 15d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k16 Oct18 Oct19 Oct21 Oct22 Oct24 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
188.162.65.111:28015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
13 Oct 2026, 09:40 UTC
hostname
–
first seen
16 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average330/375
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average220/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 294 on average37/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 293 on average31/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average55/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average78/200

Quick answers

From the figures on this page.

Player counts

What position does first_server take in the server rankings?

Rank #13,026 on seven-day player hours for first_server, within the top 60% of all ranked servers.

How many players does first_server hold at once?

Offline now for first_server, with the last sample 11 days 18 hours ago.

About the server

What is the Rust version on first_server?

The build is Rust network protocol 2634 and build 167781 on Windows, run by first_server. The protocol has to match before you can join, and Steam does the updating.

How reliable is first_server, and is it up?

first_server is offline at this refresh; the last response came 11 days 18 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 16 October 2026.

Which location does first_server run from?

No region is published by first_server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 188.162.65.111:28015 is its address.

Rules, settings, map

Which settings and rules does first_server run?

No gather rate appears in the name: first_server. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. Community is its browser category. Anti-cheat status: VAC off.

Which map has first_server loaded?

first_server runs a procedural map, which the game generates.

Wipe schedule

When does first_server wipe, and how often?

Too few wipes are on record for first_server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 15 days 13 hours ago.

Lists and tags

Which Rust Data filters and lists contain first_server?

On Rust Data, first_server appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on first_server?

Read by the game's server browser, the tags first_server publishes are: gmvanilla (Game mode): Survival in vanilla form; mp500 (Max players): 500 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way to join first_server?

Enter client.connect 188.162.65.111:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp500
Max players 500 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167781
Build Recorded game build: 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 54,666 players 11,743 servers online