Rust Data

rustdata.spaceservers188.162.65.50:28016.ipynb

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Offline 188.162.65.50:28015 checked 3d ago

first_server

Connect

srv = rust.server("188.162.65.50:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/500 # 0% full
7-day average 1 # peak 1
rank #8,240 # top 37%
last wipe 15d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
188.162.65.50:28015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
13 Oct 2026, 09:40 UTC
hostname
–
first seen
23 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 541 on average657/675
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average418/425
2Rustoria.co - EU MainEU · groups of 16+ · weekly · 310 on average44/250
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 310 on average47/250
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 270 on average175/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average108/125

Quick answers

From the figures on this page.

Population data

What position does first_server take in the server rankings?

Player hours over seven days put first_server at #8,240, in the top 37% of the ranked set.

What population does first_server carry?

Offline now for first_server, with the last sample 3 days 1 hours ago. Over the last seven days it averaged 1 players and peaked at 1.

Server facts

What is the Rust version on first_server?

Version Rust network protocol 2635 and build 168909 on Windows is reported by first_server. The protocol has to match before you can join, and Steam does the updating.

Is first_server up, and what does its uptime show?

The latest sample has first_server offline, with a last sighting 3 days 1 hours ago. Uptime of 9% across the last 4 full days: 9 hours of 96. Its earliest recorded date in Rust Data is 23 October 2026.

Which location does first_server run from?

No region is published by first_server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 188.162.65.50:28015 is its address.

Settings and map

Which settings and rules does first_server run?

No gather rate appears in the name: first_server. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC off.

Which map has first_server loaded?

first_server runs a procedural map, which the game generates.

Wipe data

When does first_server wipe, and on what schedule?

A rhythm cannot be read from the wipes of first_server on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 15 days 2 hours ago, and that is the one in play.

Lists and tags

Where does first_server appear among Rust Data lists and filters?

These Rust Data lists include first_server: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on first_server?

The game's server browser reads these tags from first_server: gmvanilla (Game mode): The mode is vanilla survival; mp500 (Max players): 500 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way into first_server?

The manual route: launch Rust, F1, then client.connect 188.162.65.50:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp500
Max players 500 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 65,959 players 11,699 servers online