Rust Data

rustdata.spaceservers188.162.65.67:28016.ipynb

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Offline 188.162.65.67:28015 checked 30d ago

first_server

Connect

srv = rust.server("188.162.65.67:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/500 # 0% full
7-day average 0 # peak –
rank #14,464 # top 61%
last wipe 32d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k26 Sep28 Sep29 Sep1 Oct2 Oct4 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
188.162.65.67:28015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
25 Sep 2026, 09:08 UTC
hostname
–
first seen
26 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average656/750
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 343 on average51/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 339 on average89/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 315 on average369/450
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average177/250
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 260 on average162/250

Quick answers

From the figures on this page.

Player counts

How does first_server compare in the rankings?

Player hours over seven days put first_server at #14,464, in the top 61% of the ranked set.

How full does first_server run?

first_server returns no live count at this refresh, having last been seen 30 days 18 hours ago.

About the server

What Rust version does first_server run?

The build is Rust network protocol 2633 and build 165217 on Windows, run by first_server. Joining needs the same protocol on your game; Steam handles the update.

Is first_server up, and what does its uptime show?

first_server is offline at this refresh; the last response came 30 days 18 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 26 September 2026.

In which location is first_server hosted?

No region is published by first_server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 188.162.65.67:28015.

Map and rules

Which settings and rules does first_server run?

The name first_server carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Community is its browser category. Anti-cheat status: VAC off.

Which map has first_server selected?

A procedural map runs on first_server, generated by the game.

Wipe schedule

When does first_server wipe, and on what schedule?

Too few wipes are on record for first_server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 32 days 12 hours ago, and that is the one in play.

Tags, lists

Which Rust Data filters and lists contain first_server?

The Rust Data lists that first_server fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on first_server hold?

The game's server browser reads these tags from first_server: gmvanilla (Game mode): The mode is vanilla survival; mp500 (Max players): Slot count: 500; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way to join first_server?

The manual route: launch Rust, F1, then client.connect 188.162.65.67:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp500
Max players Slot count: 500.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol To join, your game must run protocol 2633.
cs165217
Build Recorded game build: 165217.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 75,561 players 11,821 servers online