Rust Data

rustdata.spaceservers188.163.15.94:28016.ipynb

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Offline 188.163.15.94:28015 checked 30d ago

nameserver

Connect

srv = rust.server("188.163.15.94:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/15 # 7% full
7-day average 0 # peak –
rank #16,167 # top 68%
last wipe 30d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
188.163.15.94:28015
region
–
max players
15
group limit
8, the default
wipe schedule
–
last wipe
29 Sep 2026, 14:08 UTC
hostname
–
first seen
29 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average372/425
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average458/500
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average988/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average59/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average992/1000
5Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average30/250

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does nameserver rank?

Over the last seven days nameserver sits at #16,167 on player hours, in the top 68% of ranked servers.

What population does nameserver carry?

Offline now for nameserver, with the last sample 30 days 1 hours ago.

Server facts

What Rust version does nameserver run?

Rust network protocol 2633 and build 165217 on Windows is what nameserver runs. Steam updates your game for you, but the protocol must match to join.

How reliable is nameserver, and is it up?

nameserver is offline at this refresh; the last response came 30 days 1 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 29 September 2026.

Which location does nameserver run from?

For nameserver, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 188.163.15.94:28015.

Rules, settings, map

Which settings and rules does nameserver run?

You will not find a gather rate in the string nameserver. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat status: VAC on.

What is the map on nameserver?

The game generates its map: procedural, on nameserver.

Wipes and dates

When does nameserver wipe, and how often?

Too few wipes are on record for nameserver to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 30 days 3 hours ago.

Tags and filters

Which lists on Rust Data hold nameserver, and which filters?

The Rust Data lists that nameserver fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on nameserver?

The game's server browser reads these tags from nameserver: gmrust (Game mode): Rust survival in its standard form; mp15 (Max players): The server lists 15 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): The server runs build 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way to join nameserver?

In Rust, F1 opens the console: type client.connect 188.163.15.94:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp15,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp15
Max players The server lists 15 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol To join, your game must run protocol 2633.
cs165217
Build The server runs build 165217.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 101,018 players 11,889 servers online