Rust Data

rustdata.spaceservers188.163.24.155:28016.ipynb

Run all rust-data · live

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Offline 188.163.24.155:28015 checked 28d ago

nameserver

Connect

srv = rust.server("188.163.24.155:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 2/15 # 13% full
7-day average 0 # peak –
rank #13,238 # top 56%
last wipe 29d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct3 Oct5 Oct6 Oct8 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
188.163.24.155:28015
region
–
max players
15
group limit
8, the default
wipe schedule
–
last wipe
30 Sep 2026, 05:48 UTC
hostname
–
first seen
30 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 486 on average52/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 321 on average95/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average274/300
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average12/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average355/375
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average276/300

Quick answers

From the figures on this page.

Population

What position does nameserver take in the server rankings?

Over the last seven days nameserver sits at #13,238 on player hours, in the top 56% of ranked servers.

How full does nameserver run?

nameserver returns no live count at this refresh, having last been seen 28 days 19 hours ago.

About the server

What Rust version does nameserver run?

Rust network protocol 2633 and build 165217 on Windows is what nameserver runs. Steam updates your game for you, but the protocol must match to join.

How reliable is nameserver, and is it online now?

nameserver is offline at this refresh; the last response came 28 days 19 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 30 September 2026.

In which location is nameserver hosted?

No region is published by nameserver. Rust Data does not look up where the machine stands; it shows where a server says it is. 188.163.24.155:28015 is its address.

Map and rules

Which rules apply on nameserver, and what settings?

No gather rate appears in the name: nameserver. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

Which map has nameserver loaded?

nameserver runs a procedural map, which the game generates.

Wipe data

When does nameserver wipe, and how often?

Too few wipes are on record for nameserver to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 29 days 20 hours ago, and that is the one in play.

Tags, lists

Which Rust Data filters and lists contain nameserver?

On Rust Data, nameserver appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on nameserver?

These tags are published by nameserver and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp15 (Max players): The server lists 15 slots; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way to join nameserver?

In Rust, F1 opens the console: type client.connect 188.163.24.155:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp15,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp15
Max players The server lists 15 slots.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs165217
Build Recorded game build: 165217.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 49,675 players 11,694 servers online