Rust Data

rustdata.spaceservers188.163.27.18:28016.ipynb

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Offline 188.163.27.18:28015 checked 17d ago

Private Chill Server | 15 Players

Connect

srv = rust.server("188.163.27.18:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/15 # 0% full
7-day average 0 # peak –
rank #15,520 # top 70%
last wipe 17d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
188.163.27.18:28015
region
–
max players
15
group limit
8, the default
wipe schedule
–
last wipe
11 Oct 2026, 18:25 UTC
hostname
–
first seen
11 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average500/550
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average410/450
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average57/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average56/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average59/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 241 on average156/200

Quick answers

From the figures on this page.

Population

What position does Private Chill Server | 15 Players take in the server rankings?

Rank #15,520 on seven-day player hours for Private Chill Server | 15 Players, within the top 70% of all ranked servers.

How many players does Private Chill Server | 15 Players hold at once?

The current row shows Private Chill Server | 15 Players offline; the last response was 17 days 17 hours ago.

Server facts

What is the Rust version on Private Chill Server | 15 Players?

The build is Rust network protocol 2634 and build 167398 on Windows, run by Private Chill Server | 15 Players. Steam updates your game for you, but the protocol must match to join.

How reliable is Private Chill Server | 15 Players, and is it online now?

Offline now for Private Chill Server | 15 Players, last seen 17 days 17 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 11 October 2026.

Which location does Private Chill Server | 15 Players run from?

For Private Chill Server | 15 Players, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 188.163.27.18:28015.

Map and rules

What rules and settings are recorded for Private Chill Server | 15 Players?

No gather rate appears in the name: Private Chill Server | 15 Players. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. The server browser lists it under Community. Anti-cheat status: VAC on.

What is the map on Private Chill Server | 15 Players?

The game generates its map: procedural, on Private Chill Server | 15 Players.

Wipe data

When does Private Chill Server | 15 Players wipe, and how often?

A rhythm cannot be read from the wipes of Private Chill Server | 15 Players on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 17 days 18 hours ago.

Tags, lists

Which lists on Rust Data hold Private Chill Server | 15 Players, and which filters?

These Rust Data lists include Private Chill Server | 15 Players: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Private Chill Server | 15 Players?

Read by the game's server browser, the tags Private Chill Server | 15 Players publishes are: gmrust (Game mode): Rust survival in its standard form; mp15 (Max players): The server lists 15 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167398 (Build): Build number: 167398; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

How can I connect to Private Chill Server | 15 Players?

The manual route: launch Rust, F1, then client.connect 188.163.27.18:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp15,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp15
Max players The server lists 15 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167398
Build Build number: 167398.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 68,594 players 11,792 servers online