Rust Data

rustdata.spaceservers188.165.32.238:28015.ipynb

Run all rust-data · live

‹ All servers

Online 188.165.32.238:28080 checked 11m ago

[EU]Luuxens[BACKROOMS]

moddedoxide

Connect

srv = rust.server("188.165.32.238:28015")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak 1
rank #15,160 # top 68%
last wipe 27d ago # no schedule published
next wipe 7d 6h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75113:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05001k1.5k2k13:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. # The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

inatkind
07d 6hThu 5 Nov, 19:00 UTCFW force wipe
135d 6hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 17:54 UTC FW27d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

1337 · seed 0
Custom map, no picture published
map
Custom Map
size
1337
seed
–

Server

srv.info()
address
188.165.32.238:28080
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 21:12 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
★★Welcome to Luuxens Backrooms Server★★ ★The Real BACKROOMS in Rust... ★Over 100 levels to explore.. ★Created by Luuxen...

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average128/100
1RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average184/225
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average71/700
3RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average15/200
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average22/1000
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 83 on average252/700

Quick answers

From the figures on this page.

Population data

What position does [EU]Luuxens[BACKROOMS] take in the server rankings?

Rank #15,160 on seven-day player hours for [EU]Luuxens[BACKROOMS], within the top 68% of all ranked servers.

How full does [EU]Luuxens[BACKROOMS] run?

Current row: 0 players on [EU]Luuxens[BACKROOMS], against 50 slots. Over the last seven days it averaged 0 players and peaked at 1. Averaged by hour over 48 hours, 11:00 UTC is the busiest, at 0 players.

Server data

How smoothly does [EU]Luuxens[BACKROOMS] run?

The 48-hour average is 1276 server fps, with a low of 1152. The entity count peaked at 2,785, covering buildings, deployables and the rest of the world. A high of 2,913 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.

What is the Rust version on [EU]Luuxens[BACKROOMS]?

The build is Rust network protocol 2635 and build 168909 on Windows, run by [EU]Luuxens[BACKROOMS]. Steam updates your game for you, but the protocol must match to join.

Is [EU]Luuxens[BACKROOMS] up, and what does its uptime show?

Online is the state at the latest refresh for [EU]Luuxens[BACKROOMS]. A restart about 6 hours ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 13 September 2026.

Which location does [EU]Luuxens[BACKROOMS] run from?

The name of [EU]Luuxens[BACKROOMS] points to Europe, even though no region tag is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 188.165.32.238:28080.

Rules, settings, map

Which rules apply on [EU]Luuxens[BACKROOMS], and what settings?

You will not find a gather rate in the string [EU]Luuxens[BACKROOMS]. The group limit sits at the default of 8 players. roleplay is the game mode here, and rules, towns and jobs for roleplay. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat status: VAC on.

What is the map on [EU]Luuxens[BACKROOMS]?

Size 1,337, procedural: the game generates it on [EU]Luuxens[BACKROOMS]. Custom Map is what the map name field says.

Wipe schedule

On what schedule does [EU]Luuxens[BACKROOMS] wipe?

The only wipe [EU]Luuxens[BACKROOMS] takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 27 days 15 hours ago.

What is wipe day on [EU]Luuxens[BACKROOMS] like?

Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 4 hours in.

Tags and filters

Which Rust Data filters and lists contain [EU]Luuxens[BACKROOMS]?

On Rust Data, [EU]Luuxens[BACKROOMS] appears in these lists: EU Rust servers, Modded Rust servers and Rust roleplay servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on [EU]Luuxens[BACKROOMS]?

Read by the game's server browser, the tags [EU]Luuxens[BACKROOMS] publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): 50 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^r (Roleplay): A server built for roleplay; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

How can I connect to [EU]Luuxens[BACKROOMS]?

Enter client.connect 188.165.32.238:28080 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://discord.com/invite/luuxens.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,^r,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players 50 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Gameplay

^r
Roleplay A server built for roleplay.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 66,925 players 11,786 servers online