Offline 188.168.17.60:28025 checked 43d ago
E-SURVIVAL Dev
Connect
srv = rust.server("188.168.17.60:28026")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 188.168.17.60:28025
- region
- –
- max players
- 10
- group limit
- trio
- wipe schedule
- –
- last wipe
- 15 Sep 2026, 15:20 UTC
- hostname
- –
- first seen
- 15 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | RustSpain.com | EU Trio Mondays | EU · trio · weekly · 64 on average | 49/200 |
| 1 | QS『可乐』10.28/5倍/养老/三人/萌新礼包 | EA · trio · weekly · 22 on average | 28/100 |
| 2 | GORILA.RU Random Item Jump (Random Item) | trio · weekly · 19 on average | 15/200 |
| 3 | 404 RUST SOLO/DUO/TRIO | ВТ | ДЛЯ НОВИЧКОВ 27.10 | EU · trio · monthly · 16 on average | 28/550 |
| 4 | 404 RUST SOLO/DUO/TRIO | СБ | ДЛЯ НОВИЧКОВ 24.10 | EU · trio · monthly · 15 on average | 1/550 |
| 5 | 404 RUST SOLO/DUO/TRIO | ПН | ДЛЯ НОВИЧКОВ 26.10 | EU · trio · monthly · 11 on average | 7/550 |
Quick answers
From the figures on this page.
Player counts
How does E-SURVIVAL Dev compare in the rankings?
Rank #14,143 on seven-day player hours for E-SURVIVAL Dev, within the top – of all ranked servers.
How full does E-SURVIVAL Dev run?
Offline now for E-SURVIVAL Dev, with the last sample 43 days 18 hours ago.
Server data
What Rust version does E-SURVIVAL Dev run?
Rust network protocol 2633 and build 163794 on Windows is what E-SURVIVAL Dev runs. The protocol has to match before you can join, and Steam does the updating.
Is E-SURVIVAL Dev up, and what does its uptime show?
Offline now for E-SURVIVAL Dev, last seen 43 days 18 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 15 September 2026.
Where does E-SURVIVAL Dev sit?
There is no region published for E-SURVIVAL Dev. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 188.168.17.60:28025.
Rules, settings, map
What rules and settings are recorded for E-SURVIVAL Dev?
No gather rate appears in the name: E-SURVIVAL Dev. trio sets the cap: 3 players per group. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Carbon. VAC is running: Valve's anti-cheat is on.
Which map has E-SURVIVAL Dev selected?
The game generates its map: procedural, on E-SURVIVAL Dev.
Wipe data
When does E-SURVIVAL Dev wipe, and on what schedule?
A rhythm cannot be read from the wipes of E-SURVIVAL Dev on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 43 days 18 hours ago.
Lists and tags
Where does E-SURVIVAL Dev appear among Rust Data lists and filters?
The Rust Data lists that E-SURVIVAL Dev fits are: Modded Rust servers and Trio Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Trio.
How should you read the server tags on E-SURVIVAL Dev?
Read by the game's server browser, the tags E-SURVIVAL Dev publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts3 (Group limit): Team size tops out at 3; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs163794 (Build): Build number: 163794; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way to join E-SURVIVAL Dev?
Enter client.connect 188.168.17.60:28025 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.