Rust Data

rustdata.spaceservers188.168.248.2:28016.ipynb

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Offline 188.168.248.2:28015 checked 30d ago

RustOlegStesha

Connect

srv = rust.server("188.168.248.2:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/500 # 0% full
7-day average 0 # peak –
rank #15,590 # top 66%
last wipe 30d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep28 Sep1 Oct4 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sun 27 SepSun 20 SepSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 27 Sep, 14:35 UTC30d ago 1 NaN running 1
1 Sun 20 Sep, 14:48 UTC37d ago 1 NaN 7 days 1
2 Sat 19 Sep, 19:19 UTC38d ago 1 NaN 0.8 days 1
3 Fri 18 Sep, 19:42 UTC39d ago 1 NaN 1 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
188.168.248.2:28015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
27 Sep 2026, 14:35 UTC
hostname
–
first seen
15 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 527 on average300/350
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 331 on average21/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 329 on average38/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average141/200
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average52/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average48/100

Quick answers

From the figures on this page.

Player counts

What position does RustOlegStesha take in the server rankings?

Rank #15,590 on seven-day player hours for RustOlegStesha, within the top 66% of all ranked servers.

How many players does RustOlegStesha hold at once?

RustOlegStesha returns no live count at this refresh, having last been seen 30 days 10 hours ago.

Server facts

What is the Rust version on RustOlegStesha?

Rust network protocol 2633 and build 165217 on Windows is what RustOlegStesha runs. The protocol has to match before you can join, and Steam does the updating.

Is RustOlegStesha up, and what does its uptime show?

The latest sample has RustOlegStesha offline, with a last sighting 30 days 10 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 15 September 2026.

In which location is RustOlegStesha hosted?

No region is published by RustOlegStesha. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 188.168.248.2:28015.

Rules, settings, map

What rules and settings are recorded for RustOlegStesha?

The name RustOlegStesha carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. Community is its browser category. Anti-cheat status: VAC on.

Which map has RustOlegStesha loaded?

A procedural map runs on RustOlegStesha, generated by the game.

Wipes and dates

When does RustOlegStesha wipe, and how often?

Irregular wipe times on RustOlegStesha leave no next wipe to forecast. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 30 days 11 hours ago, and that is the one in play.

What is wipe day on RustOlegStesha like?

Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Which lists on Rust Data hold RustOlegStesha, and which filters?

These Rust Data lists include RustOlegStesha: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on RustOlegStesha?

Read by the game's server browser, the tags RustOlegStesha publishes are: gmrust (Game mode): Rust survival in its standard form; mp500 (Max players): Slot count: 500; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): The server runs build 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way to join RustOlegStesha?

The manual route: launch Rust, F1, then client.connect 188.168.248.2:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp500
Max players Slot count: 500.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs165217
Build The server runs build 165217.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 44,308 players 11,665 servers online