Rust Data

rustdata.spaceservers188.17.191.58:28016.ipynb

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Offline 188.17.191.58:28015 checked 3d ago

DiedWorld

Connect

srv = rust.server("188.17.191.58:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/500 # 0% full
7-day average 1 # peak 1
rank #11,918 # top 53%
last wipe 18d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
188.17.191.58:28015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
11 Oct 2026, 08:23 UTC
hostname
–
first seen
19 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average470/575
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average440/475
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 286 on average984/250
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average62/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 270 on average983/250
5Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average23/250

Quick answers

From the figures on this page.

Population data

What position does DiedWorld take in the server rankings?

Player hours over seven days put DiedWorld at #11,918, in the top 53% of the ranked set.

How full does DiedWorld run?

The current row shows DiedWorld offline; the last response was 3 days 22 hours ago. Over the last seven days it averaged 1 players and peaked at 1.

Server facts

What Rust version does DiedWorld run?

Rust network protocol 2635 and build 168909 on Windows is what DiedWorld runs. Steam updates your game for you, but the protocol must match to join.

Is DiedWorld up, and what does its uptime show?

Offline now for DiedWorld, last seen 3 days 22 hours ago. 2 of 168 hours up over the last 7 full days, or 1%. Its earliest recorded date in Rust Data is 19 October 2026.

In which location is DiedWorld hosted?

For DiedWorld, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 188.17.191.58:28015.

Rules, settings, map

Which rules apply on DiedWorld, and what settings?

The name DiedWorld carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has DiedWorld loaded?

DiedWorld runs a procedural map, which the game generates.

Wipe schedule

On what schedule does DiedWorld wipe?

Too few wipes are on record for DiedWorld to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 18 days 7 hours ago, and that is the one in play.

Tags, lists

Which lists on Rust Data hold DiedWorld, and which filters?

These Rust Data lists include DiedWorld: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on DiedWorld?

Read by the game's server browser, the tags DiedWorld publishes are: gmrust (Game mode): Survival play, standard Rust; mp500 (Max players): The server lists 500 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to DiedWorld?

In Rust, F1 opens the console: type client.connect 188.17.191.58:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp500
Max players The server lists 500 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 93,384 players 11,848 servers online