Offline 188.17.191.58:28015 checked 3d ago
DiedWorld
Connect
srv = rust.server("188.17.191.58:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 188.17.191.58:28015
- region
- –
- max players
- 500
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 11 Oct 2026, 08:23 UTC
- hostname
- –
- first seen
- 19 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 470/575 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 440/475 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 286 on average | 984/250 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 62/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 270 on average | 983/250 |
| 5 | Rustoria.co - US Main | NA · groups of 16+ · weekly · 236 on average | 23/250 |
Quick answers
From the figures on this page.
Population data
What position does DiedWorld take in the server rankings?
Player hours over seven days put DiedWorld at #11,918, in the top 53% of the ranked set.
How full does DiedWorld run?
The current row shows DiedWorld offline; the last response was 3 days 22 hours ago. Over the last seven days it averaged 1 players and peaked at 1.
Server facts
What Rust version does DiedWorld run?
Rust network protocol 2635 and build 168909 on Windows is what DiedWorld runs. Steam updates your game for you, but the protocol must match to join.
Is DiedWorld up, and what does its uptime show?
Offline now for DiedWorld, last seen 3 days 22 hours ago. 2 of 168 hours up over the last 7 full days, or 1%. Its earliest recorded date in Rust Data is 19 October 2026.
In which location is DiedWorld hosted?
For DiedWorld, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 188.17.191.58:28015.
Rules, settings, map
Which rules apply on DiedWorld, and what settings?
The name DiedWorld carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has DiedWorld loaded?
DiedWorld runs a procedural map, which the game generates.
Wipe schedule
On what schedule does DiedWorld wipe?
Too few wipes are on record for DiedWorld to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 18 days 7 hours ago, and that is the one in play.
Tags, lists
Which lists on Rust Data hold DiedWorld, and which filters?
These Rust Data lists include DiedWorld: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on DiedWorld?
Read by the game's server browser, the tags DiedWorld publishes are: gmrust (Game mode): Survival play, standard Rust; mp500 (Max players): The server lists 500 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to DiedWorld?
In Rust, F1 opens the console: type client.connect 188.17.191.58:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.