Rust Data

rustdata.spaceservers188.173.40.11:28018.ipynb

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Offline 188.173.40.11:28017 checked 2d ago

Test Server

Connect

srv = rust.server("188.173.40.11:28018")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 1 # peak 2
rank #8,495 # top 38%
last wipe 2d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.6 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Mon 26 OctSun 25 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 26 Oct, 12:42 UTC2d ago 2 NaN running 1
1 Sun 25 Oct, 23:14 UTC3d ago 2 NaN 0.6 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
188.173.40.11:28017
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
26 Oct 2026, 12:42 UTC
hostname
–
first seen
25 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 519 on average421/400
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average339/350
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average34/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average29/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average51/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 244 on average145/200

Quick answers

From the figures on this page.

Player counts

How does Test Server compare in the rankings?

Player hours over seven days put Test Server at #8,495, in the top 38% of the ranked set.

How full does Test Server run?

The current row shows Test Server offline; the last response was 2 days 16 hours ago. Over the last seven days it averaged 1 players and peaked at 2.

Server data

Which Rust version is Test Server on?

The build is Rust network protocol 2635 and build 168909 on Linux, run by Test Server. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Test Server, and is it up?

Offline now for Test Server, last seen 2 days 16 hours ago. Over the last 3 full days the hours up number 5 of 72, 7%. Rust Data logged it first on 25 October 2026.

Where does Test Server sit?

No region is published by Test Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 188.173.40.11:28017 is its address.

Settings and map

What rules and settings are recorded for Test Server?

The name Test Server carries no gather rate. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC is not running; Valve's anti-cheat is off.

What is the map on Test Server?

Test Server runs a procedural map, which the game generates.

Wipes and dates

When does Test Server wipe, and on what schedule?

Too few wipes are on record for Test Server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 2 days 22 hours ago.

On Test Server, what happens on wipe day?

Across recent wipes the busiest point averaged 2 players. The crowd on the latest wipe topped out 0 hours after it began.

Lists and tags

Where does Test Server appear among Rust Data lists and filters?

On Rust Data, Test Server appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meanings do the tags on Test Server hold?

These tags are published by Test Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way into Test Server?

In Rust, F1 opens the console: type client.connect 188.173.40.11:28017. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players Slot count: 10.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 57,954 players 11,720 servers online