Rust Data

rustdata.spaceservers188.190.215.88:28016.ipynb

Run all rust-data · live

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Offline 188.190.215.88:28015 checked 8d ago

My Test Server

Connect

srv = rust.server("188.190.215.88:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #14,397 # top 65%
last wipe 8d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
188.190.215.88:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
21 Oct 2026, 16:10 UTC
hostname
–
first seen
21 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 512 on average322/375
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average436/475
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average964/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average49/100
4eulongtest (private perf box)EU · groups of 14+ · monthly · 267 on average480/8
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average989/1000

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does My Test Server rank?

Player hours over seven days put My Test Server at #14,397, in the top 65% of the ranked set.

What population does My Test Server carry?

My Test Server returns no live count at this refresh, having last been seen 8 days ago.

About the server

Which Rust version is My Test Server on?

Rust network protocol 2634 and build 167781 on Windows is what My Test Server runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is My Test Server, and is it up?

My Test Server is offline at this refresh; the last response came 8 days ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 21 October 2026.

Which location does My Test Server run from?

No region is published by My Test Server. Rust Data does not look up where the machine stands; it shows where a server says it is. 188.190.215.88:28015 is its address.

Map and rules

Which rules apply on My Test Server, and what settings?

The name My Test Server carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

Which map has My Test Server selected?

The game generates its map: procedural, on My Test Server.

Wipe schedule

On what schedule does My Test Server wipe?

A rhythm cannot be read from the wipes of My Test Server on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 8 days 2 hours ago.

Tags, lists

Which lists on Rust Data hold My Test Server, and which filters?

The Rust Data lists that My Test Server fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on My Test Server hold?

These tags are published by My Test Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): The server runs build 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into My Test Server?

The manual route: launch Rust, F1, then client.connect 188.190.215.88:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players The server lists 10 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build The server runs build 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 104,075 players 11,902 servers online