Rust Data

rustdata.spaceservers188.191.162.8:28015.ipynb

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Offline 188.191.162.8:28015 checked 22d ago

Devblog 65 Legacy Server

Connect

srv = rust.server("188.191.162.8:28015")
print(srv.connect_command)

Right now

srv.summary()
players now 0/30 # 0% full
7-day average 0 # peak –
rank #15,960 # top 71%
last wipe 22d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct8 Oct10 Oct12 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Barren
size
–
seed
–

Server

srv.info()
address
188.191.162.8:28015
region
–
max players
30
group limit
not published
wipe schedule
–
last wipe
7 Oct 2026, 09:34 UTC
hostname
–
first seen
4 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 522 on average309/375
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average316/325
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average27/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average30/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average48/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 246 on average154/200

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Devblog 65 Legacy Server rank?

Player hours over seven days put Devblog 65 Legacy Server at #15,960, in the top 71% of the ranked set.

How full does Devblog 65 Legacy Server run?

Offline now for Devblog 65 Legacy Server, with the last sample 22 days ago.

About the server

What is the Rust version on Devblog 65 Legacy Server?

The build is Rust network protocol 2013 on Windows, run by Devblog 65 Legacy Server. Steam updates your game for you, but the protocol must match to join.

How reliable is Devblog 65 Legacy Server, and is it online now?

Offline now for Devblog 65 Legacy Server, last seen 22 days ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 4 October 2026.

In which location is Devblog 65 Legacy Server hosted?

For Devblog 65 Legacy Server, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 188.191.162.8:28015 is its address.

Rules, settings, map

Which rules apply on Devblog 65 Legacy Server, and what settings?

You will not find a gather rate in the string Devblog 65 Legacy Server. Group limits do not appear in its data. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. The server browser lists it under Community. The VAC field reads off.

Wipe schedule

When does Devblog 65 Legacy Server wipe, and how often?

A rhythm cannot be read from the wipes of Devblog 65 Legacy Server on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 22 days ago, and that is the one in play.

Tags, lists

Which lists on Rust Data hold Devblog 65 Legacy Server, and which filters?

These Rust Data lists include Devblog 65 Legacy Server: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all.

How should you read the server tags on Devblog 65 Legacy Server?

The game's server browser reads these tags from Devblog 65 Legacy Server: mp30 (Max players): The server lists 30 slots; v2013 (Protocol): The server speaks protocol 2013, so match your game version; h5cf11350 (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin; stok (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to Devblog 65 Legacy Server?

In Rust, F1 opens the console: type client.connect 188.191.162.8:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp30,v2013,h5cf11350,stok

Game

mp30
Max players The server lists 30 slots.
v2013
Protocol The server speaks protocol 2013, so match your game version.

Other

h5cf11350
Custom tag Not one of Rust's standard tags: set by the owner or a plugin.
stok
Custom tag Not one of Rust's standard tags: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 50,509 players 11,676 servers online