Offline 188.232.100.105:28015 checked 18d ago
Rust 240 Sandbox Server [Oxide]
Connect
srv = rust.server("188.232.100.105:28015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 188.232.100.105:28015
- region
- –
- max players
- 50
- group limit
- not published
- wipe schedule
- –
- last wipe
- 10 Oct 2026, 20:27 UTC
- hostname
- –
- first seen
- 10 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 115 on average | 244/999 |
| 1 | [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 90 on average | 52/999 |
| 2 | [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 53 on average | 82/150 |
| 3 | Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 37 on average | 14/100 |
| 4 | AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 24 on average | 61/100 |
| 5 | KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight | groups of 8+ · 23 on average | 29/100 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Rust 240 Sandbox Server [Oxide] rank?
Rank #15,858 on seven-day player hours for Rust 240 Sandbox Server [Oxide], within the top 72% of all ranked servers.
What population does Rust 240 Sandbox Server [Oxide] carry?
Rust 240 Sandbox Server [Oxide] returns no live count at this refresh, having last been seen 18 days 15 hours ago.
About the server
What is the Rust version on Rust 240 Sandbox Server [Oxide]?
Rust network protocol 2283 on Windows is what Rust 240 Sandbox Server [Oxide] runs. The protocol has to match before you can join, and Steam does the updating.
Is Rust 240 Sandbox Server [Oxide] up, and what does its uptime show?
The latest sample has Rust 240 Sandbox Server [Oxide] offline, with a last sighting 18 days 15 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 10 October 2026.
Which location does Rust 240 Sandbox Server [Oxide] run from?
There is no region published for Rust 240 Sandbox Server [Oxide]. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 188.232.100.105:28015.
Map and rules
Which settings and rules does Rust 240 Sandbox Server [Oxide] run?
You will not find a gather rate in the string Rust 240 Sandbox Server [Oxide]. No group limit is published. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. The VAC field reads off.
Which map has Rust 240 Sandbox Server [Oxide] selected?
Rust 240 Sandbox Server [Oxide] runs a procedural map, which the game generates.
Wipes and dates
When does Rust 240 Sandbox Server [Oxide] wipe, and on what schedule?
The record for Rust 240 Sandbox Server [Oxide] holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 18 days 16 hours ago.
Lists and tags
Which Rust Data filters and lists contain Rust 240 Sandbox Server [Oxide]?
The Rust Data lists that Rust 240 Sandbox Server [Oxide] fits are: Modded Rust servers and Servers with build or creative tags. Under these filters on the server list, it is listed: Type: Modded.
How should you read the server tags on Rust 240 Sandbox Server [Oxide]?
Read by the game's server browser, the tags Rust 240 Sandbox Server [Oxide] publishes are: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; v2283 (Protocol): The server speaks protocol 2283, so match your game version; ptrak (Networking): Standard network layer for Rust: RakNet; oxide (Oxide): Runs on Oxide (uMod) for plugins; modded (Modded): The Modded section lists it, because plugins or settings change the game; he6a7cdbd (Custom tag): A plugin or the owner added this; standard Rust does not define it; stok (Custom tag): A plugin or the owner added this; standard Rust does not define it. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join Rust 240 Sandbox Server [Oxide]?
In Rust, F1 opens the console: type client.connect 188.232.100.105:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.