Offline 188.232.100.124:28015 checked 16d ago
Rust 240 Sandbox Server [Oxide]
Connect
srv = rust.server("188.232.100.124:28015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 188.232.100.124:28015
- region
- –
- max players
- 50
- group limit
- not published
- wipe schedule
- –
- last wipe
- 10 Oct 2026, 20:27 UTC
- hostname
- –
- first seen
- 12 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 113 on average | 269/999 |
| 1 | [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 90 on average | 76/999 |
| 2 | [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 52 on average | 35/150 |
| 3 | Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 37 on average | 22/100 |
| 4 | AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 24 on average | 43/100 |
| 5 | KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight | groups of 8+ · 23 on average | 39/100 |
Quick answers
From the figures on this page.
Population data
What position does Rust 240 Sandbox Server [Oxide] take in the server rankings?
Player hours over seven days put Rust 240 Sandbox Server [Oxide] at #14,595, in the top 66% of the ranked set.
How many players does Rust 240 Sandbox Server [Oxide] hold at once?
Rust 240 Sandbox Server [Oxide] returns no live count at this refresh, having last been seen 16 days 14 hours ago.
About the server
Which Rust version is Rust 240 Sandbox Server [Oxide] on?
Rust network protocol 2283 on Windows is what Rust 240 Sandbox Server [Oxide] runs. Steam updates your game for you, but the protocol must match to join.
Is Rust 240 Sandbox Server [Oxide] up, and what does its uptime show?
The latest sample has Rust 240 Sandbox Server [Oxide] offline, with a last sighting 16 days 14 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 12 October 2026.
Where does Rust 240 Sandbox Server [Oxide] sit?
There is no region published for Rust 240 Sandbox Server [Oxide]. Rust Data does not look up where the machine stands; it shows where a server says it is. 188.232.100.124:28015 is its address.
Rules, settings, map
Which settings and rules does Rust 240 Sandbox Server [Oxide] run?
You will not find a gather rate in the string Rust 240 Sandbox Server [Oxide]. No group limit is published. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. VAC is not running; Valve's anti-cheat is off.
Which map has Rust 240 Sandbox Server [Oxide] selected?
Rust 240 Sandbox Server [Oxide] runs a procedural map, which the game generates.
Wipe data
On what schedule does Rust 240 Sandbox Server [Oxide] wipe?
Too few wipes are on record for Rust 240 Sandbox Server [Oxide] to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 17 days 22 hours ago.
Lists and tags
Which lists on Rust Data hold Rust 240 Sandbox Server [Oxide], and which filters?
These Rust Data lists include Rust 240 Sandbox Server [Oxide]: Modded Rust servers and Servers with build or creative tags. Under these filters on the server list, it is listed: Type: Modded.
Which meanings do the tags on Rust 240 Sandbox Server [Oxide] hold?
The game's server browser reads these tags from Rust 240 Sandbox Server [Oxide]: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): Slot count: 50; v2283 (Protocol): To join, your game must run protocol 2283; ptrak (Networking): The network layer is RakNet, standard for the game; oxide (Oxide): Runs on Oxide (uMod) for plugins; modded (Modded): The Modded section lists it, because plugins or settings change the game; h7f21ffee (Custom tag): A plugin or the owner added this; standard Rust does not define it; stok (Custom tag): A plugin or the owner added this; standard Rust does not define it. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way into Rust 240 Sandbox Server [Oxide]?
In Rust, F1 opens the console: type client.connect 188.232.100.124:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.