Offline 188.232.100.84:28015 checked 16d ago
Rust 240 Sandbox Server [Oxide]
Connect
srv = rust.server("188.232.100.84:28015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 188.232.100.84:28015
- region
- –
- max players
- 50
- group limit
- not published
- wipe schedule
- –
- last wipe
- 10 Oct 2026, 20:27 UTC
- hostname
- –
- first seen
- 11 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 112 on average | 36/999 |
| 1 | [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 89 on average | 81/999 |
| 2 | [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 51 on average | 81/150 |
| 3 | Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 34 on average | 160/400 |
| 4 | AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 23 on average | 16/100 |
| 5 | KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight | groups of 8+ · 23 on average | 19/100 |
Quick answers
From the figures on this page.
Population data
What position does Rust 240 Sandbox Server [Oxide] take in the server rankings?
Over the last seven days Rust 240 Sandbox Server [Oxide] sits at #13,630 on player hours, in the top 62% of ranked servers.
What population does Rust 240 Sandbox Server [Oxide] carry?
Offline now for Rust 240 Sandbox Server [Oxide], with the last sample 16 days 23 hours ago.
Server data
What Rust version does Rust 240 Sandbox Server [Oxide] run?
Version Rust network protocol 2283 on Windows is reported by Rust 240 Sandbox Server [Oxide]. The protocol has to match before you can join, and Steam does the updating.
How reliable is Rust 240 Sandbox Server [Oxide], and is it up?
The latest sample has Rust 240 Sandbox Server [Oxide] offline, with a last sighting 16 days 23 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 11 October 2026.
Which location does Rust 240 Sandbox Server [Oxide] run from?
No region is published by Rust 240 Sandbox Server [Oxide]. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 188.232.100.84:28015.
Settings and map
What rules and settings are recorded for Rust 240 Sandbox Server [Oxide]?
You will not find a gather rate in the string Rust 240 Sandbox Server [Oxide]. No group limit is published. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. VAC is not running; Valve's anti-cheat is off.
What is the map on Rust 240 Sandbox Server [Oxide]?
The game generates its map: procedural, on Rust 240 Sandbox Server [Oxide].
Wipe schedule
When does Rust 240 Sandbox Server [Oxide] wipe, and on what schedule?
A rhythm cannot be read from the wipes of Rust 240 Sandbox Server [Oxide] on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 17 days 10 hours ago.
Tags and filters
Where does Rust 240 Sandbox Server [Oxide] appear among Rust Data lists and filters?
The Rust Data lists that Rust 240 Sandbox Server [Oxide] fits are: Modded Rust servers and Servers with build or creative tags. It appears under these filters on the server list: Type: Modded.
How should you read the server tags on Rust 240 Sandbox Server [Oxide]?
Read by the game's server browser, the tags Rust 240 Sandbox Server [Oxide] publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): Slot count: 50; v2283 (Protocol): Protocol 2283 is required; a different game version cannot connect; ptrak (Networking): The network layer is RakNet, standard for the game; oxide (Oxide): Runs on Oxide (uMod) for plugins; modded (Modded): Plugins or settings alter the game, so it sits under Modded; h7f21ffee (Custom tag): A plugin or the owner added this; standard Rust does not define it; stok (Custom tag): A plugin or the owner added this; standard Rust does not define it. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
How can I connect to Rust 240 Sandbox Server [Oxide]?
In Rust, F1 opens the console: type client.connect 188.232.100.84:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.