Offline 188.232.124.10:28015 checked 14d ago
Rust 240 Sandbox Server [Oxide]
Connect
srv = rust.server("188.232.124.10:28015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 188.232.124.10:28015
- region
- –
- max players
- 50
- group limit
- not published
- wipe schedule
- –
- last wipe
- 10 Oct 2026, 20:27 UTC
- hostname
- –
- first seen
- 13 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 112 on average | 247/999 |
| 1 | [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 91 on average | 66/999 |
| 2 | [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 52 on average | 39/150 |
| 3 | Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 37 on average | 27/100 |
| 4 | AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 24 on average | 42/100 |
| 5 | KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight | groups of 8+ · 23 on average | 22/100 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Rust 240 Sandbox Server [Oxide] rank?
Player hours over seven days put Rust 240 Sandbox Server [Oxide] at #13,136, in the top 61% of the ranked set.
How many players does Rust 240 Sandbox Server [Oxide] hold at once?
The current row shows Rust 240 Sandbox Server [Oxide] offline; the last response was 14 days 22 hours ago.
Server facts
Which Rust version is Rust 240 Sandbox Server [Oxide] on?
Rust network protocol 2283 on Windows is what Rust 240 Sandbox Server [Oxide] runs. Steam updates your game for you, but the protocol must match to join.
Is Rust 240 Sandbox Server [Oxide] up, and what does its uptime show?
Offline now for Rust 240 Sandbox Server [Oxide], last seen 14 days 22 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 13 October 2026.
In which location is Rust 240 Sandbox Server [Oxide] hosted?
For Rust 240 Sandbox Server [Oxide], no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 188.232.124.10:28015.
Map and rules
Which rules apply on Rust 240 Sandbox Server [Oxide], and what settings?
The name Rust 240 Sandbox Server [Oxide] carries no gather rate. The field for group size is empty. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. VAC is not running; Valve's anti-cheat is off.
Which map has Rust 240 Sandbox Server [Oxide] loaded?
A procedural map runs on Rust 240 Sandbox Server [Oxide], generated by the game.
Wipe schedule
On what schedule does Rust 240 Sandbox Server [Oxide] wipe?
Too few wipes are on record for Rust 240 Sandbox Server [Oxide] to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 17 days 20 hours ago.
Tags, lists
Which lists on Rust Data hold Rust 240 Sandbox Server [Oxide], and which filters?
On Rust Data, Rust 240 Sandbox Server [Oxide] appears in these lists: Modded Rust servers and Servers with build or creative tags. These filters bring it up on the server list: Type: Modded.
Which meanings do the tags on Rust 240 Sandbox Server [Oxide] hold?
The game's server browser reads these tags from Rust 240 Sandbox Server [Oxide]: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; v2283 (Protocol): Protocol 2283 is required; a different game version cannot connect; ptrak (Networking): Network traffic runs over RakNet, the game standard; oxide (Oxide): The plugin framework in use is Oxide (uMod); modded (Modded): Plugins or settings alter the game, so it sits under Modded; hb29c9af6 (Custom tag): This tag comes from the owner or a plugin, not from Rust itself; stok (Custom tag): This tag comes from the owner or a plugin, not from Rust itself. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to Rust 240 Sandbox Server [Oxide]?
Enter client.connect 188.232.124.10:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.