Offline 188.232.124.12:28015 checked 13d ago
Rust 240 Sandbox Server [Oxide]
Connect
srv = rust.server("188.232.124.12:28015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 188.232.124.12:28015
- region
- –
- max players
- 50
- group limit
- not published
- wipe schedule
- –
- last wipe
- 10 Oct 2026, 20:27 UTC
- hostname
- –
- first seen
- 15 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 112 on average | 121/999 |
| 1 | [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 90 on average | 45/999 |
| 2 | [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 51 on average | 84/150 |
| 3 | Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 36 on average | 66/100 |
| 4 | AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 23 on average | 51/100 |
| 5 | KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight | groups of 8+ · 23 on average | 26/100 |
Quick answers
From the figures on this page.
Population data
What position does Rust 240 Sandbox Server [Oxide] take in the server rankings?
Rank #14,475 on seven-day player hours for Rust 240 Sandbox Server [Oxide], within the top 67% of all ranked servers.
How full does Rust 240 Sandbox Server [Oxide] run?
Rust 240 Sandbox Server [Oxide] returns no live count at this refresh, having last been seen 13 days 3 hours ago.
About the server
What Rust version does Rust 240 Sandbox Server [Oxide] run?
Rust network protocol 2283 on Windows is what Rust 240 Sandbox Server [Oxide] runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Rust 240 Sandbox Server [Oxide], and is it up?
The latest sample has Rust 240 Sandbox Server [Oxide] offline, with a last sighting 13 days 3 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 15 October 2026.
Where does Rust 240 Sandbox Server [Oxide] sit?
No region is published by Rust 240 Sandbox Server [Oxide]. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 188.232.124.12:28015 is its address.
Map and rules
Which settings and rules does Rust 240 Sandbox Server [Oxide] run?
No gather rate appears in the name: Rust 240 Sandbox Server [Oxide]. Group limits do not appear in its data. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Anti-cheat status: VAC off.
Which map has Rust 240 Sandbox Server [Oxide] selected?
The game generates its map: procedural, on Rust 240 Sandbox Server [Oxide].
Wipe schedule
On what schedule does Rust 240 Sandbox Server [Oxide] wipe?
The record for Rust 240 Sandbox Server [Oxide] holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 17 days 15 hours ago, and that is the one in play.
Lists and tags
Where does Rust 240 Sandbox Server [Oxide] appear among Rust Data lists and filters?
These Rust Data lists include Rust 240 Sandbox Server [Oxide]: Modded Rust servers and Servers with build or creative tags. These filters bring it up on the server list: Type: Modded.
Which meanings do the tags on Rust 240 Sandbox Server [Oxide] hold?
These tags are published by Rust 240 Sandbox Server [Oxide] and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; v2283 (Protocol): Protocol 2283 is required; a different game version cannot connect; ptrak (Networking): Network traffic runs over RakNet, the game standard; oxide (Oxide): The plugin framework in use is Oxide (uMod); modded (Modded): The Modded section lists it, because plugins or settings change the game; hb29c9af6 (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin; stok (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way to join Rust 240 Sandbox Server [Oxide]?
In Rust, F1 opens the console: type client.connect 188.232.124.12:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.