Offline 188.232.132.14:28015 checked 18d ago
Rust 240 Sandbox Server [Oxide]
Connect
srv = rust.server("188.232.132.14:28015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 188.232.132.14:28015
- region
- –
- max players
- 50
- group limit
- not published
- wipe schedule
- –
- last wipe
- 10 Oct 2026, 20:27 UTC
- hostname
- –
- first seen
- 11 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 119 on average | 61/999 |
| 1 | [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 92 on average | 154/999 |
| 2 | [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 53 on average | 44/150 |
| 3 | Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 36 on average | 1/100 |
| 4 | KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight | groups of 8+ · 23 on average | 16/100 |
| 5 | AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 23 on average | 8/100 |
Quick answers
From the figures on this page.
Population
What position does Rust 240 Sandbox Server [Oxide] take in the server rankings?
Over the last seven days Rust 240 Sandbox Server [Oxide] sits at #14,284 on player hours, in the top 65% of ranked servers.
What population does Rust 240 Sandbox Server [Oxide] carry?
The current row shows Rust 240 Sandbox Server [Oxide] offline; the last response was 18 days 7 hours ago.
About the server
What Rust version does Rust 240 Sandbox Server [Oxide] run?
Rust network protocol 2283 on Windows is what Rust 240 Sandbox Server [Oxide] runs. Joining needs the same protocol on your game; Steam handles the update.
Is Rust 240 Sandbox Server [Oxide] up, and what does its uptime show?
Offline now for Rust 240 Sandbox Server [Oxide], last seen 18 days 7 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 11 October 2026.
In which location is Rust 240 Sandbox Server [Oxide] hosted?
For Rust 240 Sandbox Server [Oxide], no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 188.232.132.14:28015.
Map and rules
What rules and settings are recorded for Rust 240 Sandbox Server [Oxide]?
The name Rust 240 Sandbox Server [Oxide] carries no gather rate. The field for group size is empty. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. VAC is not running; Valve's anti-cheat is off.
What is the map on Rust 240 Sandbox Server [Oxide]?
A procedural map runs on Rust 240 Sandbox Server [Oxide], generated by the game.
Wipe schedule
When does Rust 240 Sandbox Server [Oxide] wipe, and on what schedule?
Too few wipes are on record for Rust 240 Sandbox Server [Oxide] to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 19 days 5 hours ago.
Tags and filters
Which lists on Rust Data hold Rust 240 Sandbox Server [Oxide], and which filters?
These Rust Data lists include Rust 240 Sandbox Server [Oxide]: Modded Rust servers and Servers with build or creative tags. Under these filters on the server list, it is listed: Type: Modded.
Which meanings do the tags on Rust 240 Sandbox Server [Oxide] hold?
Read by the game's server browser, the tags Rust 240 Sandbox Server [Oxide] publishes are: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): Slot count: 50; v2283 (Protocol): To join, your game must run protocol 2283; ptrak (Networking): The network layer is RakNet, standard for the game; oxide (Oxide): Runs on Oxide (uMod) for plugins; modded (Modded): The Modded section lists it, because plugins or settings change the game; h7f21ffee (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin; stok (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to Rust 240 Sandbox Server [Oxide]?
Enter client.connect 188.232.132.14:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.