Offline 188.233.0.162:28015 checked 1d ago
R_Server
Connect
srv = rust.server("188.233.0.162:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 18 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 27 Oct, 11:30 UTC1d ago | NaN | NaN | running | 0 |
| 1 | Mon 26 Oct, 17:32 UTC2d ago | 1 | NaN | 0.7 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 188.233.0.162:28015
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 27 Oct 2026, 11:30 UTC
- hostname
- –
- first seen
- 26 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 565 on average | 204/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 123/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 25/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 289 on average | 14/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 25/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 251 on average | 30/225 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does R_Server rank?
Rank #11,454 on seven-day player hours for R_Server, within the top 51% of all ranked servers.
What population does R_Server carry?
Offline now for R_Server, with the last sample 36 hours ago. Over the last seven days it averaged 0 players and peaked at 1. The 48-hour sample puts the busiest hour at 12:00 UTC, averaging 1 players.
Server facts
What is the Rust version on R_Server?
Rust network protocol 2635 and build 168909 on Windows is what R_Server runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is R_Server, and is it online now?
Offline now for R_Server, last seen 36 hours ago. Uptime of 8% across the last 2 full days: 4 hours of 48. The first row Rust Data holds for it is dated 26 October 2026.
In which location is R_Server hosted?
No region is published by R_Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 188.233.0.162:28015 is its address.
Settings and map
Which rules apply on R_Server, and what settings?
You will not find a gather rate in the string R_Server. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. Community is its browser category. Anti-cheat status: VAC on.
Which map has R_Server selected?
A procedural map runs on R_Server, generated by the game.
Wipe data
When does R_Server wipe, and on what schedule?
The record for R_Server holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 38 hours ago.
On R_Server, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 18 hours after it began.
Tags and filters
Which Rust Data filters and lists contain R_Server?
These Rust Data lists include R_Server: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the server tags on R_Server?
These tags are published by R_Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): 5 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way to join R_Server?
In Rust, F1 opens the console: type client.connect 188.233.0.162:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.