Offline 188.233.75.189:28015 checked 2d ago
nameserver
Connect
srv = rust.server("188.233.75.189:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 26 Oct, 15:45 UTC3d ago | 1 | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 188.233.75.189:28015
- region
- –
- max players
- 15
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 26 Oct 2026, 17:26 UTC
- hostname
- –
- first seen
- 23 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 455/500 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 448/475 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 286 on average | 950/1000 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 64/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 270 on average | 989/1000 |
| 5 | Rustoria.co - US Main | NA · groups of 16+ · weekly · 236 on average | 23/250 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does nameserver rank?
Rank #10,088 on seven-day player hours for nameserver, within the top 45% of all ranked servers.
What population does nameserver carry?
Offline now for nameserver, with the last sample 2 days 21 hours ago. Over the last seven days it averaged 1 players and peaked at 1.
Server data
What Rust version does nameserver run?
Rust network protocol 2635 and build 168909 on Windows is what nameserver runs. Joining needs the same protocol on your game; Steam handles the update.
Is nameserver up, and what does its uptime show?
nameserver is offline at this refresh; the last response came 2 days 21 hours ago. 4 of 120 hours up over the last 5 full days, or 3%. Rust Data logged it first on 23 October 2026.
Which location does nameserver run from?
There is no region published for nameserver. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 188.233.75.189:28015.
Map and rules
Which settings and rules does nameserver run?
The name nameserver carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.
Which map has nameserver loaded?
nameserver runs a procedural map, which the game generates.
Wipe schedule
When does nameserver wipe, and how often?
A rhythm cannot be read from the wipes of nameserver on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 2 days 22 hours ago.
On nameserver, what happens on wipe day?
The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 2 hours after it began.
Tags and filters
Where does nameserver appear among Rust Data lists and filters?
These Rust Data lists include nameserver: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the server tags on nameserver?
These tags are published by nameserver and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp15 (Max players): 15 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way to join nameserver?
In Rust, F1 opens the console: type client.connect 188.233.75.189:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.