Online 188.234.245.76:28015 checked 10m ago
Rust | Fast Octus
Connect
srv = rust.server("188.234.245.76:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 4 Oct, 17:30 UTC24d ago | 1 | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 521/525 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 387/450 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 45/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 49/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 52/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 241 on average | 167/200 |
Quick answers
From the figures on this page.
Player counts
How does Rust | Fast Octus compare in the rankings?
Player hours over seven days put Rust | Fast Octus at #9,281, in the top 42% of the ranked set.
What population does Rust | Fast Octus carry?
Current row: 0 players on Rust | Fast Octus, against 50 slots. Over the last seven days it averaged 0 players and peaked at 2. Averaged by hour over 48 hours, 22:00 UTC is the busiest, at 0 players.
Server data
What does performance look like on Rust | Fast Octus?
Server fps over the last 48 hours averages 235; the floor is 196. The entity count peaked at 103,761, covering buildings, deployables and the rest of the world. A high of 3,998 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.
Which Rust version is Rust | Fast Octus on?
Version Rust network protocol 2635 and build 168909 on Linux is reported by Rust | Fast Octus. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Rust | Fast Octus, and is it up?
Rust | Fast Octus reports itself online at the current refresh. A restart about 3 days 19 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 81 of 168, 48%. The first row Rust Data holds for it is dated 1 October 2026.
Which location does Rust | Fast Octus run from?
For Rust | Fast Octus, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 188.234.245.76:28015.
Map and rules
Which rules apply on Rust | Fast Octus, and what settings?
You will not find a gather rate in the string Rust | Fast Octus. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Community is its browser category. The plugin count is Carbon. VAC is running: Valve's anti-cheat is on.
Which map has Rust | Fast Octus loaded?
Size 4,000, seed 1337: the procedural map on Rust | Fast Octus, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. Under map name you will find: Custom Map.
Wipe schedule
On what schedule does Rust | Fast Octus wipe?
Too few wipes are on record for Rust | Fast Octus to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 24 days 18 hours ago.
What is wipe day on Rust | Fast Octus like?
Recent wipes averaged 1 players at their peak. 0 hours after the latest wipe, the crowd reached its peak.
Tags, lists
Which Rust Data filters and lists contain Rust | Fast Octus?
On Rust Data, Rust | Fast Octus appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Carbon ^y; Group limit: 5 or more.
How should you read the server tags on Rust | Fast Octus?
These tags are published by Rust | Fast Octus and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
How can I connect to Rust | Fast Octus?
In Rust, F1 opens the console: type client.connect 188.234.245.76:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.