Offline 188.236.104.213:28015 checked 17d ago
testserver
Connect
srv = rust.server("188.236.104.213:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 188.236.104.213:28015
- region
- –
- max players
- 10
- group limit
- 5 max
- wipe schedule
- –
- last wipe
- 7 Oct 2026, 14:25 UTC
- hostname
- –
- first seen
- 10 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 29.10 | EU · groups of 5 · weekly · 76 on average | 134/280 |
| 1 | SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10 | EU · groups of 5 · 61 on average | 31/160 |
| 2 | Rustico 3 | groups of 5 · 9 on average | 7/100 |
| 3 | 红果十倍/10.26号新开/爆枪/新人入门 | EA · groups of 6 · weekly · 9 on average | 1/200 |
| 4 | РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10 | EU · groups of 5 · weekly · 1 on average | 0/200 |
| 5 | Bustabar NA PvP - No Wipe - Raid Protection | NA · groups of 5 · 1 on average | 0/50 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does testserver rank?
Player hours over seven days put testserver at #13,384, in the top 61% of the ranked set.
How full does testserver run?
The current row shows testserver offline; the last response was 17 days 8 hours ago.
About the server
Which Rust version is testserver on?
The build is Rust network protocol 2634 and build 167058 on Windows, run by testserver. Steam updates your game for you, but the protocol must match to join.
Is testserver up, and what does its uptime show?
Offline now for testserver, last seen 17 days 8 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 10 October 2026.
Where does testserver sit?
There is no region published for testserver. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 188.236.104.213:28015.
Settings and map
What rules and settings are recorded for testserver?
You will not find a gather rate in the string testserver. 5 players is the maximum per group. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.
Which map has testserver selected?
A procedural map runs on testserver, generated by the game.
Wipes and dates
When does testserver wipe, and on what schedule?
The record for testserver holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 22 days 6 hours ago.
Lists and tags
Where does testserver appear among Rust Data lists and filters?
The Rust Data lists that testserver fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on testserver hold?
Read by the game's server browser, the tags testserver publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; ts5 (Group limit): Team size tops out at 5; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167058 (Build): Build number: 167058; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way into testserver?
In Rust, F1 opens the console: type client.connect 188.236.104.213:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.