Offline 188.236.51.252:28015 checked 19d ago
testserver
Connect
srv = rust.server("188.236.51.252:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 7 Oct, 14:25 UTC21d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 188.236.51.252:28015
- region
- –
- max players
- 10
- group limit
- 5 max
- wipe schedule
- –
- last wipe
- 7 Oct 2026, 14:25 UTC
- hostname
- –
- first seen
- 7 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 22.10 | EU · groups of 5 · weekly · 77 on average | 29/250 |
| 1 | SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10 | EU · groups of 5 · 59 on average | 69/150 |
| 2 | 红果十倍/10.26号新开/爆枪/新人入门 | EA · groups of 6 · weekly · 10 on average | 6/200 |
| 3 | Rustico 3 | groups of 5 · 9 on average | 0/100 |
| 4 | РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10 | EU · groups of 5 · weekly · 1 on average | 0/200 |
| 5 | Bustabar NA PvP - No Wipe - Raid Protection | NA · groups of 5 · 1 on average | 0/50 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does testserver rank?
Over the last seven days testserver sits at #13,609 on player hours, in the top 61% of ranked servers.
How many players does testserver hold at once?
testserver returns no live count at this refresh, having last been seen 19 days 19 hours ago.
Server data
What is the Rust version on testserver?
Rust network protocol 2634 and build 167058 on Windows is what testserver runs. Joining needs the same protocol on your game; Steam handles the update.
Is testserver up, and what does its uptime show?
The latest sample has testserver offline, with a last sighting 19 days 19 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 7 October 2026.
Which location does testserver run from?
No region is published by testserver. Rust Data does not look up where the machine stands; it shows where a server says it is. 188.236.51.252:28015 is its address.
Settings and map
What rules and settings are recorded for testserver?
No gather rate appears in the name: testserver. The cap on a group is 5 players. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. Anti-cheat status: VAC on.
Which map has testserver loaded?
A procedural map runs on testserver, generated by the game.
Wipe data
On what schedule does testserver wipe?
Too few wipes are on record for testserver to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 21 days 19 hours ago.
On testserver, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 0 hours after it began.
Tags, lists
Where does testserver appear among Rust Data lists and filters?
These Rust Data lists include testserver: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on testserver?
Read by the game's server browser, the tags testserver publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts5 (Group limit): The team cap is 5; v2634 (Protocol): To join, your game must run protocol 2634; cs167058 (Build): Recorded game build: 167058; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to testserver?
The manual route: launch Rust, F1, then client.connect 188.236.51.252:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.