Rust Data

rustdata.spaceservers188.243.148.175:28016.ipynb

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Offline 188.243.148.175:28015 checked 8d ago

My Untitled Rust Server

Connect

srv = rust.server("188.243.148.175:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/500 # 0% full
7-day average 0 # peak –
rank #15,368 # top 70%
last wipe 8d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k7 Oct10 Oct14 Oct20 Oct24 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap10.4 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Tue 20 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 2 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 20 Oct, 09:39 UTC8d ago 0 NaN running 1
1 Fri 9 Oct, 22:57 UTC18d ago 1 NaN 10.4 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
188.243.148.175:28015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
20 Oct 2026, 09:39 UTC
hostname
–
first seen
7 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average529/575
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average349/400
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average42/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average39/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average114/150
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average125/200

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does My Untitled Rust Server rank?

Rank #15,368 on seven-day player hours for My Untitled Rust Server, within the top 70% of all ranked servers.

How full does My Untitled Rust Server run?

The current row shows My Untitled Rust Server offline; the last response was 8 days 7 hours ago.

Server data

Which Rust version is My Untitled Rust Server on?

Rust network protocol 2634 and build 166652 on Windows is what My Untitled Rust Server runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is My Untitled Rust Server, and is it up?

Offline now for My Untitled Rust Server, last seen 8 days 7 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 7 October 2026.

Which location does My Untitled Rust Server run from?

No region is published by My Untitled Rust Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 188.243.148.175:28015 is its address.

Rules, settings, map

Which settings and rules does My Untitled Rust Server run?

You will not find a gather rate in the string My Untitled Rust Server. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

Which map has My Untitled Rust Server selected?

The game generates its map: procedural, on My Untitled Rust Server.

Wipe schedule

On what schedule does My Untitled Rust Server wipe?

A rhythm cannot be read from the wipes of My Untitled Rust Server on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 8 days 11 hours ago.

On My Untitled Rust Server, what happens on wipe day?

Across recent wipes the busiest point averaged 0 players. 2 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Which lists on Rust Data hold My Untitled Rust Server, and which filters?

These Rust Data lists include My Untitled Rust Server: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on My Untitled Rust Server hold?

Read by the game's server browser, the tags My Untitled Rust Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp500 (Max players): 500 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way into My Untitled Rust Server?

The manual route: launch Rust, F1, then client.connect 188.243.148.175:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp500
Max players 500 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166652
Build Recorded game build: 166652.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 72,381 players 11,806 servers online