Rust Data

rustdata.spaceservers188.243.182.136:28016.ipynb

Run all rust-data · live

‹ All servers

Offline 188.243.182.136:28015 checked 7h ago

Timeweb Cloud

Connect

srv = rust.server("188.243.182.136:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/5 # 20% full
7-day average 1 # peak 1
rank #5,572 # top 25%
last wipe 3d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75107:0012:0017:0013:0018:0023:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 25 Oct, 00:20 UTC3d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
188.243.182.136:28015
region
–
max players
5
group limit
8, the default
wipe schedule
–
last wipe
25 Oct 2026, 00:20 UTC
hostname
–
first seen
24 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 534 on average307/300
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 322 on average20/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 321 on average18/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average196/200
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average98/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average28/100

Quick answers

From the figures on this page.

Population

What position does Timeweb Cloud take in the server rankings?

Over the last seven days Timeweb Cloud sits at #5,572 on player hours, in the top 25% of ranked servers.

How many players does Timeweb Cloud hold at once?

The current row shows Timeweb Cloud offline; the last response was 7 hours ago. Over the last seven days it averaged 1 players and peaked at 1. The 48-hour sample puts the busiest hour at 07:00 UTC, averaging 1 players.

Server data

Which Rust version is Timeweb Cloud on?

Rust network protocol 2635 and build 168909 on Windows is what Timeweb Cloud runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is Timeweb Cloud, and is it up?

Timeweb Cloud is offline at this refresh; the last response came 7 hours ago. Uptime of 65% across the last 3 full days: 47 hours of 72. Its earliest recorded date in Rust Data is 24 October 2026.

Which location does Timeweb Cloud run from?

For Timeweb Cloud, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 188.243.182.136:28015 is its address.

Map and rules

What rules and settings are recorded for Timeweb Cloud?

The name Timeweb Cloud carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

Which map has Timeweb Cloud loaded?

The game generates its map: procedural, on Timeweb Cloud.

Wipe data

When does Timeweb Cloud wipe, and how often?

The record for Timeweb Cloud holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 3 days 6 hours ago, and that is the one in play.

On Timeweb Cloud, what happens on wipe day?

Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 7 hours in.

Tags, lists

Which lists on Rust Data hold Timeweb Cloud, and which filters?

These Rust Data lists include Timeweb Cloud: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on Timeweb Cloud hold?

These tags are published by Timeweb Cloud and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): 5 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way to join Timeweb Cloud?

In Rust, F1 opens the console: type client.connect 188.243.182.136:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp5
Max players 5 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 37,815 players 11,628 servers online