Offline 188.243.182.136:28015 checked 7h ago
Timeweb Cloud
Connect
srv = rust.server("188.243.182.136:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 25 Oct, 00:20 UTC3d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 188.243.182.136:28015
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 25 Oct 2026, 00:20 UTC
- hostname
- –
- first seen
- 24 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 534 on average | 307/300 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 322 on average | 20/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 321 on average | 18/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 196/200 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 277 on average | 98/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 28/100 |
Quick answers
From the figures on this page.
Population
What position does Timeweb Cloud take in the server rankings?
Over the last seven days Timeweb Cloud sits at #5,572 on player hours, in the top 25% of ranked servers.
How many players does Timeweb Cloud hold at once?
The current row shows Timeweb Cloud offline; the last response was 7 hours ago. Over the last seven days it averaged 1 players and peaked at 1. The 48-hour sample puts the busiest hour at 07:00 UTC, averaging 1 players.
Server data
Which Rust version is Timeweb Cloud on?
Rust network protocol 2635 and build 168909 on Windows is what Timeweb Cloud runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is Timeweb Cloud, and is it up?
Timeweb Cloud is offline at this refresh; the last response came 7 hours ago. Uptime of 65% across the last 3 full days: 47 hours of 72. Its earliest recorded date in Rust Data is 24 October 2026.
Which location does Timeweb Cloud run from?
For Timeweb Cloud, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 188.243.182.136:28015 is its address.
Map and rules
What rules and settings are recorded for Timeweb Cloud?
The name Timeweb Cloud carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.
Which map has Timeweb Cloud loaded?
The game generates its map: procedural, on Timeweb Cloud.
Wipe data
When does Timeweb Cloud wipe, and how often?
The record for Timeweb Cloud holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 3 days 6 hours ago, and that is the one in play.
On Timeweb Cloud, what happens on wipe day?
Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 7 hours in.
Tags, lists
Which lists on Rust Data hold Timeweb Cloud, and which filters?
These Rust Data lists include Timeweb Cloud: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on Timeweb Cloud hold?
These tags are published by Timeweb Cloud and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): 5 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way to join Timeweb Cloud?
In Rust, F1 opens the console: type client.connect 188.243.182.136:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.