Offline 188.243.182.39:28015 checked 16d ago
Timeweb Cloud
Connect
srv = rust.server("188.243.182.39:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 12 Oct, 15:46 UTC16d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 188.243.182.39:28015
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 12 Oct 2026, 15:46 UTC
- hostname
- –
- first seen
- 21 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 553 on average | 572/675 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 363/525 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 297 on average | 43/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 296 on average | 45/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 272 on average | 119/200 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 253 on average | 140/300 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Timeweb Cloud rank?
Rank #15,509 on seven-day player hours for Timeweb Cloud, within the top 71% of all ranked servers.
How many players does Timeweb Cloud hold at once?
The current row shows Timeweb Cloud offline; the last response was 16 days 4 hours ago.
About the server
What is the Rust version on Timeweb Cloud?
The build is Rust network protocol 2634 and build 167584 on Windows, run by Timeweb Cloud. Joining needs the same protocol on your game; Steam handles the update.
Is Timeweb Cloud up, and what does its uptime show?
The latest sample has Timeweb Cloud offline, with a last sighting 16 days 4 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 21 September 2026.
Which location does Timeweb Cloud run from?
No region is published by Timeweb Cloud. Rust Data does not look up where the machine stands; it shows where a server says it is. 188.243.182.39:28015 is its address.
Settings and map
Which settings and rules does Timeweb Cloud run?
You will not find a gather rate in the string Timeweb Cloud. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has Timeweb Cloud selected?
The game generates its map: procedural, on Timeweb Cloud.
Wipe schedule
On what schedule does Timeweb Cloud wipe?
The record for Timeweb Cloud holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 16 days 5 hours ago.
On Timeweb Cloud, what happens on wipe day?
The average peak over recent wipes is 0 players. Peak population on the latest wipe came 0 hours in.
Lists and tags
Where does Timeweb Cloud appear among Rust Data lists and filters?
These Rust Data lists include Timeweb Cloud: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Timeweb Cloud?
These tags are published by Timeweb Cloud and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): 5 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167584 (Build): Recorded game build: 167584; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way into Timeweb Cloud?
The manual route: launch Rust, F1, then client.connect 188.243.182.39:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.