Rust Data

rustdata.spaceservers188.244.248.95:28017.ipynb

Run all rust-data · live

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Offline 188.244.248.95:28015 checked 13d ago

TEST

Connect

srv = rust.server("188.244.248.95:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak –
rank #11,442 # top 53%
last wipe 15d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
188.244.248.95:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
14 Oct 2026, 09:35 UTC
hostname
–
first seen
15 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average500/525
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average388/450
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average49/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average48/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average51/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 241 on average161/200

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does TEST rank?

Rank #11,442 on seven-day player hours for TEST, within the top 53% of all ranked servers.

What population does TEST carry?

TEST returns no live count at this refresh, having last been seen 13 days 22 hours ago.

Server data

Which Rust version is TEST on?

Version Rust network protocol 2634 and build 167781 on Windows is reported by TEST. Joining needs the same protocol on your game; Steam handles the update.

How reliable is TEST, and is it online now?

Offline now for TEST, last seen 13 days 22 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 15 October 2026.

Which location does TEST run from?

No region is published by TEST. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 188.244.248.95:28015.

Settings and map

Which settings and rules does TEST run?

You will not find a gather rate in the string TEST. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

What is the map on TEST?

TEST runs a procedural map, which the game generates.

Wipes and dates

When does TEST wipe, and on what schedule?

A rhythm cannot be read from the wipes of TEST on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 15 days 2 hours ago, and that is the one in play.

Lists and tags

Where does TEST appear among Rust Data lists and filters?

The Rust Data lists that TEST fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on TEST hold?

The game's server browser reads these tags from TEST: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): The server runs build 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to TEST?

The manual route: launch Rust, F1, then client.connect 188.244.248.95:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players The server lists 10 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167781
Build The server runs build 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 65,323 players 11,766 servers online